evaluate PlayerNumber as a lua expression
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@@ -27,8 +27,12 @@ void ScoreDisplayCalories::LoadFromNode( const CString& sDir, const XNode* pNode
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{
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RollingNumbers::LoadFromNode( sDir, pNode );
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bool b = pNode->GetAttrValue( "PlayerNumber", (int&)m_PlayerNumber );
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ASSERT( b );
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{
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CString sPlayerNumber;
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bool b = pNode->GetAttrValue( "PlayerNumber", sPlayerNumber );
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ASSERT( b );
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m_PlayerNumber = (PlayerNumber)LUA->RunExpressionI(sPlayerNumber);
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}
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m_sMessageOnStep = ssprintf("StepP%d",m_PlayerNumber+1);
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