FOREACH_ENUM cleanup
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@@ -41,7 +41,7 @@ GameInput Style::StyleInputToGameInput( int iCol, PlayerNumber pn ) const
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ssprintf("P%i C%i", pn, iCol) );
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bool bUsingOneSide = m_StyleType != StyleType_OnePlayerTwoSides && m_StyleType != StyleType_TwoPlayersSharedSides;
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FOREACH_GameController(gc)
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FOREACH_ENUM( GameController, gc)
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{
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if( bUsingOneSide && gc != (int) pn )
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continue;
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