diff --git a/Themes/_fallback/Languages/en.ini b/Themes/_fallback/Languages/en.ini index d5eed6e5ff..692931b019 100644 --- a/Themes/_fallback/Languages/en.ini +++ b/Themes/_fallback/Languages/en.ini @@ -48,6 +48,7 @@ Routine=Routine Freestyle=Freestyle Crazy=Crazy Nightmare=Nightmare +HalfDouble=Half-Double [CourseDifficulty] Beginner=BEGINNER diff --git a/Themes/_fallback/Scripts/02 Colors.lua b/Themes/_fallback/Scripts/02 Colors.lua index 0cfdaf6ee2..5a8ef194d3 100644 --- a/Themes/_fallback/Scripts/02 Colors.lua +++ b/Themes/_fallback/Scripts/02 Colors.lua @@ -219,8 +219,9 @@ GameColor = { }, }; GameColor.Difficulty["Crazy"] = GameColor.Difficulty["Hard"]; --- DifficultyColors["Freestyle"] = Color["Purple"]; +GameColor.Difficulty["Freestyle"] = GameColor.Difficulty["Easy"]; GameColor.Difficulty["Nightmare"] = GameColor.Difficulty["Challenge"]; +GameColor.Difficulty["HalfDouble"] = GameColor.Difficulty["Medium"]; --[[ Fallbacks ]] function Color(c) diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index 6b5cccfed8..f7d0f02826 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -298,7 +298,7 @@ SortLevel5Color=color("0,1,0,1") # something else. Mostly for custom games and game emulation, PIU for example. # The names of which -Names="PumpHard,PumpFreestyle,PumpNightmare" +Names="PumpHard,PumpFreestyle,PumpNightmare,PumpHalfDouble" # Names="DanceCoupleBeginner,DanceCoupleEasy,DanceCoupleMedium,DanceCoupleHard,DanceCoupleExpert,PumpHard" # That get remapped to @@ -341,6 +341,11 @@ PumpNightmareStepsType="StepsType_Pump_Double" PumpNightmareDifficulty="Difficulty_Hard" PumpNightmareCourseType=nil PumpNightmareString="Nightmare" +#--# +PumpHalfDoubleStepsType="StepsType_Pump_Halfdouble" +PumpHalfDoubleDifficulty="Difficulty_Medium" +PumpHalfDoubleCourseType=nil +PumpHalfDoubleString="HalfDouble" # # Difficulty_Beginner-StepsType_Pump_Single=Easy # Difficulty_Easy-StepsType_Pump_Single=Normal