merge code for common GameButtons (buttons in every game)
This commit is contained in:
@@ -93,8 +93,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_3, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_12, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_12, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -113,8 +113,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_3, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -133,8 +133,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_2, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_5, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -153,8 +153,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_1, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -173,8 +173,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_3, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -195,8 +195,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false },
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{ 1, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 1, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -217,8 +217,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false },
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{ 1, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 1, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -239,8 +239,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_5, DANCE_BUTTON_UPRIGHT, false },
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{ 1, JOY_BUTTON_8, DANCE_BUTTON_UPLEFT, false },
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{ 1, JOY_BUTTON_6, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -259,8 +259,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_4, DANCE_BUTTON_UP, false }, // Y
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false }, // L shoulder
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false }, // R shoulder
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_BACK, false },
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END_MARKER
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}
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},
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@@ -281,10 +281,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_3, DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_SELECT, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_5, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_6, DANCE_BUTTON_COIN, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_SELECT, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_5, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_6, GAME_BUTTON_COIN, false },
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// Player 2.
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{ 0, JOY_BUTTON_32, DANCE_BUTTON_LEFT, true },
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{ 0, JOY_BUTTON_30, DANCE_BUTTON_RIGHT, true },
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@@ -296,10 +296,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_19, DANCE_BUTTON_DOWN, true },
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{ 0, JOY_BUTTON_23, DANCE_BUTTON_UPRIGHT, true },
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{ 0, JOY_BUTTON_24, DANCE_BUTTON_UPLEFT, true },
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{ 0, JOY_BUTTON_25, DANCE_BUTTON_SELECT, true },
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{ 0, JOY_BUTTON_26, DANCE_BUTTON_START, true },
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{ 0, JOY_BUTTON_21, DANCE_BUTTON_BACK, true },
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{ 0, JOY_BUTTON_22, DANCE_BUTTON_COIN, true },
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{ 0, JOY_BUTTON_25, GAME_BUTTON_SELECT, true },
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{ 0, JOY_BUTTON_26, GAME_BUTTON_START, true },
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{ 0, JOY_BUTTON_21, GAME_BUTTON_BACK, true },
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{ 0, JOY_BUTTON_22, GAME_BUTTON_COIN, true },
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END_MARKER
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}
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},
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@@ -314,8 +314,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_4, DANCE_BUTTON_RIGHT, false },
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{ 0, JOY_BUTTON_7, DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_8, DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_9, DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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@@ -334,10 +334,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 1, JOY_BUTTON_3, /* X */ DANCE_BUTTON_DOWN, false },
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{ 0, JOY_BUTTON_7, /* L1 */ DANCE_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_8, /* R1 */ DANCE_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_10, /* Select */ DANCE_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, /* Start */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_5, /* R1 */ DANCE_BUTTON_SELECT, false },
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{ 0, JOY_BUTTON_6, /* R2 */ DANCE_BUTTON_COIN, false },
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{ 0, JOY_BUTTON_10, /* Select */ GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_5, /* R1 */ GAME_BUTTON_SELECT, false },
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{ 0, JOY_BUTTON_6, /* R2 */ GAME_BUTTON_COIN, false },
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END_MARKER
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}
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},
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@@ -350,12 +350,12 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_4, /* dpad R */ DANCE_BUTTON_RIGHT, false },
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{ 0, JOY_BUTTON_3, /* dpad U */ DANCE_BUTTON_UP, false },
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{ 0, JOY_BUTTON_2, /* dpad D */ DANCE_BUTTON_DOWN, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ DANCE_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_8, /* O */ DANCE_BUTTON_START, false },
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{ 1, JOY_BUTTON_9, /* Start */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, /* Sel */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ GAME_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ GAME_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_8, /* O */ GAME_BUTTON_START, false },
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{ 1, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, /* Sel */ GAME_BUTTON_BACK, false },
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END_MARKER
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}
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},
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@@ -368,12 +368,12 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_14, /* dpad R */ DANCE_BUTTON_RIGHT, false },
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{ 0, JOY_BUTTON_13, /* dpad U */ DANCE_BUTTON_UP, false },
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{ 0, JOY_BUTTON_15, /* dpad D */ DANCE_BUTTON_DOWN, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ DANCE_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_2, /* O */ DANCE_BUTTON_START, false },
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{ 1, JOY_BUTTON_10, /* Start */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, /* Sel */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ GAME_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ GAME_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_2, /* O */ GAME_BUTTON_START, false },
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{ 1, JOY_BUTTON_10, /* Start */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, /* Sel */ GAME_BUTTON_BACK, false },
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END_MARKER
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}
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},
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@@ -386,12 +386,12 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_4, /* dpad R */ DANCE_BUTTON_RIGHT, false },
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{ 0, JOY_BUTTON_3, /* dpad U */ DANCE_BUTTON_UP, false },
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{ 0, JOY_BUTTON_2, /* dpad D */ DANCE_BUTTON_DOWN, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ DANCE_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_8, /* O */ DANCE_BUTTON_START, false },
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{ 1, JOY_BUTTON_9, /* Start */ DANCE_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, /* Sel */ DANCE_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_5, /* Tri */ GAME_BUTTON_BACK, false },
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//{ 0, JOY_BUTTON_6, /* Square */ GAME_BUTTON_BACK, false },
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//{ 1, JOY_BUTTON_7, /* X */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_8, /* O */ GAME_BUTTON_START, false },
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{ 1, JOY_BUTTON_9, /* Start */ GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_10, /* Sel */ GAME_BUTTON_BACK, false },
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END_MARKER
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}
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},
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@@ -405,7 +405,7 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_3, PUMP_BUTTON_CENTER, false },
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{ 0, JOY_BUTTON_4, PUMP_BUTTON_DOWNLEFT, false },
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{ 0, JOY_BUTTON_5, PUMP_BUTTON_DOWNRIGHT, false },
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{ 0, JOY_BUTTON_6, PUMP_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_6, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_7, PUMP_BUTTON_UPLEFT, true },
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{ 0, JOY_BUTTON_8, PUMP_BUTTON_UPRIGHT, true },
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{ 0, JOY_BUTTON_9, PUMP_BUTTON_CENTER, true },
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@@ -424,10 +424,10 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_3, PARA_BUTTON_UP, false },
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{ 0, JOY_BUTTON_2, PARA_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_1, PARA_BUTTON_RIGHT, false },
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{ 0, JOY_BUTTON_10, PARA_BUTTON_START, false },
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{ 0, JOY_BUTTON_11, PARA_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_12, PARA_BUTTON_MENULEFT, false },
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{ 0, JOY_BUTTON_9, PARA_BUTTON_MENURIGHT, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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{ 0, JOY_BUTTON_11, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_12, GAME_BUTTON_MENULEFT, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_MENURIGHT, false },
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END_MARKER
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}
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},
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@@ -444,8 +444,8 @@ const AutoJoyMapping g_AutoJoyMappings[] =
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{ 0, JOY_BUTTON_6, TECHNO_BUTTON_DOWNLEFT, false },
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{ 0, JOY_BUTTON_7, TECHNO_BUTTON_UPRIGHT, false },
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{ 0, JOY_BUTTON_8, TECHNO_BUTTON_UPLEFT, false },
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{ 0, JOY_BUTTON_9, TECHNO_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, TECHNO_BUTTON_START, false },
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{ 0, JOY_BUTTON_9, GAME_BUTTON_BACK, false },
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{ 0, JOY_BUTTON_10, GAME_BUTTON_START, false },
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END_MARKER
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}
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},
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