debug
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@@ -23,6 +23,7 @@
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OptionIconRow::OptionIconRow()
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{
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m_PlayerNumber = NUM_PLAYERS;
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for( unsigned i=0; i<NUM_OPTION_COLS; i++ )
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{
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m_OptionIcon[i].SetXY( i*SPACING_X, i*SPACING_Y );
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@@ -98,6 +99,8 @@ void OptionIconRow::Load( PlayerNumber pn )
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void OptionIconRow::Refresh()
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{
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ASSERT( m_PlayerNumber != NUM_PLAYERS );
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// init
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unsigned i;
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for( i=0; i<NUM_OPTION_COLS; i++ )
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