This commit is contained in:
Jonathan Payne
2014-08-15 03:08:10 -07:00
13 changed files with 253 additions and 10 deletions
+33 -4
View File
@@ -200,14 +200,23 @@ void NoteSkinManager::GetNoteSkinNames( const Game* pGame, vector<RString> &AddT
GetAllNoteSkinNamesForGame( pGame, AddTo );
}
bool NoteSkinManager::NoteSkinNameInList(const RString name, vector<RString> name_list)
{
for(size_t i= 0; i < name_list.size(); ++i)
{
if(0 == stricmp(name, name_list[i]))
{
return true;
}
}
return false;
}
bool NoteSkinManager::DoesNoteSkinExist( const RString &sSkinName )
{
vector<RString> asSkinNames;
GetAllNoteSkinNamesForGame( GAMESTATE->m_pCurGame, asSkinNames );
for( unsigned i=0; i<asSkinNames.size(); i++ )
if( 0==stricmp(sSkinName, asSkinNames[i]) )
return true;
return false;
return NoteSkinNameInList(sSkinName, asSkinNames);
}
bool NoteSkinManager::DoNoteSkinsExistForGame( const Game *pGame )
@@ -217,6 +226,26 @@ bool NoteSkinManager::DoNoteSkinsExistForGame( const Game *pGame )
return !asSkinNames.empty();
}
RString NoteSkinManager::GetDefaultNoteSkinName()
{
RString name= THEME->GetMetric("Common", "DefaultNoteSkinName");
vector<RString> all_names;
GetAllNoteSkinNamesForGame(GAMESTATE->m_pCurGame, all_names);
if(all_names.empty())
{
return "";
}
if(!NoteSkinNameInList(name, all_names))
{
name= "default";
if(!NoteSkinNameInList(name, all_names))
{
name= all_names[1];
}
}
return name;
}
void NoteSkinManager::GetAllNoteSkinNamesForGame( const Game *pGame, vector<RString> &AddTo )
{
if( pGame == m_pCurGame )
+2
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@@ -20,8 +20,10 @@ public:
void RefreshNoteSkinData( const Game* game );
void GetNoteSkinNames( const Game* game, vector<RString> &AddTo );
void GetNoteSkinNames( vector<RString> &AddTo ); // looks up current const Game* in GAMESTATE
bool NoteSkinNameInList(const RString name, vector<RString> name_list);
bool DoesNoteSkinExist( const RString &sNoteSkin ); // looks up current const Game* in GAMESTATE
bool DoNoteSkinsExistForGame( const Game *pGame );
RString GetDefaultNoteSkinName(); // looks up current const Game* in GAMESTATE
void SetCurrentNoteSkin( const RString &sNoteSkin ) { m_sCurrentNoteSkin = sNoteSkin; }
const RString &GetCurrentNoteSkin() { return m_sCurrentNoteSkin; }
+5 -1
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@@ -376,7 +376,11 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
m_fTimeSpacing = 0;
}
else if( sBit == "clearall" ) Init();
else if( sBit == "clearall" )
{
Init();
m_sNoteSkin= NOTESKIN->GetDefaultNoteSkinName();
}
else if( sBit == "resetspeed" )
{
/* level is set to the values from Init() because all speed related
+1 -1
View File
@@ -72,7 +72,7 @@ void RollingNumbers::DrawPrimitives()
void RollingNumbers::Update( float fDeltaTime )
{
if(m_fCurrentNumber != m_fTargetNumber && m_fScoreVelocity > 0)
if(m_fCurrentNumber != m_fTargetNumber)
{
fapproach( m_fCurrentNumber, m_fTargetNumber, fabsf(m_fScoreVelocity) * fDeltaTime );
UpdateText();
+4
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@@ -94,6 +94,10 @@ void ScreenGameplaySyncMachine::HandleScreenMessage( const ScreenMessage SM )
if( SM == SM_GoToPrevScreen || SM == SM_GoToNextScreen )
{
FOREACH_PlayerNumber( pn )
{
GAMESTATE->m_pCurSteps[pn].Set( NULL );
}
GAMESTATE->m_PlayMode.Set( PlayMode_Invalid );
GAMESTATE->SetCurrentStyle( NULL );
GAMESTATE->m_pCurSong.Set( NULL );
+40 -2
View File
@@ -864,12 +864,20 @@ RString ThemeManager::GetMetricsIniPath( const RString &sThemeName )
bool ThemeManager::HasMetric( const RString &sMetricsGroup, const RString &sValueName )
{
RString sThrowAway;
if(sMetricsGroup == "" || sValueName == "")
{
return false;
}
return GetMetricRawRecursive( g_pLoadedThemeData->iniMetrics, sMetricsGroup, sValueName, sThrowAway );
}
bool ThemeManager::HasString( const RString &sMetricsGroup, const RString &sValueName )
{
RString sThrowAway;
if(sMetricsGroup == "" || sValueName == "")
{
return false;
}
return GetMetricRawRecursive( g_pLoadedThemeData->iniStrings, sMetricsGroup, sValueName, sThrowAway );
}
@@ -1045,6 +1053,11 @@ LuaReference ThemeManager::GetMetricR( const RString &sMetricsGroup, const RStri
void ThemeManager::PushMetric( Lua *L, const RString &sMetricsGroup, const RString &sValueName )
{
if(sMetricsGroup == "" || sValueName == "")
{
LuaHelpers::ReportScriptError("PushMetric: Attempted to fetch metric with empty group name or empty value name.");
return;
}
RString sValue = GetMetricRaw( g_pLoadedThemeData->iniMetrics, sMetricsGroup, sValueName );
RString sName = ssprintf( "%s::%s", sMetricsGroup.c_str(), sValueName.c_str() );
@@ -1179,6 +1192,11 @@ static RString PseudoLocalize( RString s )
RString ThemeManager::GetString( const RString &sMetricsGroup, const RString &sValueName_ )
{
RString sValueName = sValueName_;
if(sMetricsGroup == "" || sValueName == "")
{
LuaHelpers::ReportScriptError("PushMetric: Attempted to fetch metric with empty group name or empty value name.");
return "";
}
// TODO: Handle escaping = with \=
DEBUG_ASSERT( sValueName.find('=') == sValueName.npos );
@@ -1267,9 +1285,29 @@ public:
static int ReloadMetrics( T* p, lua_State *L ) { p->ReloadMetrics(); return 0; }
static int HasMetric( T* p, lua_State *L ) { lua_pushboolean(L, p->HasMetric(SArg(1),SArg(2))); return 1; }
static int GetMetric( T* p, lua_State *L ) { p->PushMetric( L, SArg(1),SArg(2) ); return 1; }
static int GetMetric( T* p, lua_State *L )
{
RString group= SArg(1);
RString name= SArg(2);
if(group == "" || name == "")
{
luaL_error(L, "Cannot fetch metric with empty group name or empty value name.");
}
p->PushMetric(L, group, name);
return 1;
}
static int HasString( T* p, lua_State *L ) { lua_pushboolean(L, p->HasString(SArg(1),SArg(2))); return 1; }
static int GetString( T* p, lua_State *L ) { lua_pushstring(L, p->GetString(SArg(1),SArg(2)) ); return 1; }
static int GetString( T* p, lua_State *L )
{
RString group= SArg(1);
RString name= SArg(2);
if(group == "" || name == "")
{
luaL_error(L, "Cannot fetch string with empty group name or empty value name.");
}
lua_pushstring(L, p->GetString(group, name));
return 1;
}
static int GetPathInfoB( T* p, lua_State *L )
{
ThemeManager::PathInfo pi;