From c0e53205ea17a5bc50df46b6a61246fb1f2b5dd4 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Mon, 16 May 2011 11:54:58 -0400 Subject: [PATCH] [splittiming] Don't show warps on Song Timing. --- src/NoteField.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/src/NoteField.cpp b/src/NoteField.cpp index 2f136a7794..4f9c3031cf 100644 --- a/src/NoteField.cpp +++ b/src/NoteField.cpp @@ -873,16 +873,19 @@ void NoteField::DrawPrimitives() } // Warp text - FOREACH_CONST( WarpSegment, timing.m_WarpSegments, seg ) + if( GAMESTATE->m_bIsEditorStepTiming ) { - if( seg->m_iStartRow >= iFirstRowToDraw && seg->m_iStartRow <= iLastRowToDraw ) + FOREACH_CONST( WarpSegment, timing.m_WarpSegments, seg ) { - float fBeat = NoteRowToBeat(seg->m_iStartRow); - if( IS_ON_SCREEN(fBeat) ) - DrawWarpText( fBeat, seg->m_fLengthBeats ); + if( seg->m_iStartRow >= iFirstRowToDraw && seg->m_iStartRow <= iLastRowToDraw ) + { + float fBeat = NoteRowToBeat(seg->m_iStartRow); + if( IS_ON_SCREEN(fBeat) ) + DrawWarpText( fBeat, seg->m_fLengthBeats ); + } } } - + // Time Signature text FOREACH_CONST( TimeSignatureSegment, timing.m_vTimeSignatureSegments, seg ) {