PositionItem -> TransformItem

This commit is contained in:
Chris Danford
2008-03-22 02:17:08 +00:00
parent 4d183a1229
commit c0cc1d4065
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ void StreamDisplay::Load( const RString &_sMetricsGroup )
Sprite *pSpr = new Sprite;
pSpr->Load( THEME->GetPathG(sMetricsGroup,StreamTypeToString(st)) );
m_vpSprPill[st].push_back( pSpr );
m_transformPill.PositionItem( pSpr, -1, i, iNumPills );
m_transformPill.TransformItem( pSpr, -1, i, iNumPills );
float f = 1 / fTextureCoordScaleX;
pSpr->SetCustomTextureRect( RectF(f*i,0,f*(i+1),1) );