fix changing difficulties with select+direction moves the wheel (why did this work before?)

This commit is contained in:
Glenn Maynard
2005-08-13 21:27:52 +00:00
parent 9004c4f831
commit c077e6a0c0
+3 -3
View File
@@ -761,16 +761,16 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, InputEventType type,
{
case MENU_BUTTON_LEFT:
ChangeDifficulty( pn, -1 );
break;
return;
case MENU_BUTTON_RIGHT:
ChangeDifficulty( pn, +1 );
break;
return;
case MENU_BUTTON_START:
if( MODE_MENU_AVAILABLE )
m_MusicWheel.ChangeSort( SORT_MODE_MENU );
else
m_soundLocked.Play();
break;
return;
}
}
}