Add: Ability to tell server to create a room
Transitioning from quads to sprites
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@@ -27,20 +27,35 @@ protected:
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private:
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void UpdateRoomsList();
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void MenuLeft( PlayerNumber pn, const InputEventType type );
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void MenuRight( PlayerNumber pn, const InputEventType type );
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void CreateNewRoom( const CString& rName, const CString& rDesc );
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enum NetSelectModes
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{
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SelectRooms = 0,
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SelectMakeRoom,
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SelectModes,
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};
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NetSelectModes m_SelectMode;
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RageSound m_soundChangeSel;
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BitmapText m_textTitle;
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Quad m_rectTitleBG;
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Quad m_rectRoomsBG;
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Sprite m_sprRoomsBG;
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BitmapText m_textRooms;
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Quad m_rectRoomsSel;
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Sprite m_sprSelection;
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Sprite m_sprCreateRoom;
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vector < CString > m_Rooms;
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int m_iRoomPlace;
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CString m_newRoomName, m_newRoomDesc;
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};
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#endif
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