Add: Ability to tell server to create a room

Transitioning from quads to sprites
This commit is contained in:
Josh Allen
2004-12-03 01:10:09 +00:00
parent b3339bb7f1
commit c072b260f6
2 changed files with 127 additions and 41 deletions
+110 -39
View File
@@ -6,14 +6,21 @@
#include "NetworkSyncManager.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "ScreenTextEntry.h"
#include "ScreenManager.h"
#include "VirtualKeyboard.h"
#define TITLEBG_WIDTH THEME->GetMetricF(m_sName,"TitleBGWidth")
#define ROOMSBG_WIDTH THEME->GetMetricF(m_sName,"RoomsBGWidth")
#define ROOMSBG_HEIGHT THEME->GetMetricF(m_sName,"RoomsBGHeight")
#define SELECTION_WIDTH THEME->GetMetricF(m_sName,"SelectionWidth")
#define SELECTION_HEIGHT THEME->GetMetricF(m_sName,"SelectionHeight")
#define NUM_ROOMS_SHOW THEME->GetMetricI(m_sName,"NumRoomsShow");
const ScreenMessage SM_SMOnlinePack = ScreenMessage(SM_User+8); //Unused, but should be known
const ScreenMessage SM_BackFromRoomName = ScreenMessage(SM_User+15);
const ScreenMessage SM_BackFromRoomDesc = ScreenMessage(SM_User+16);
REGISTER_SCREEN_CLASS( ScreenNetRoom );
ScreenNetRoom::ScreenNetRoom( const CString& sName ) : ScreenNetSelectBase( sName )
@@ -34,9 +41,12 @@ ScreenNetRoom::ScreenNetRoom( const CString& sName ) : ScreenNetSelectBase( sNam
SET_XY_AND_ON_COMMAND( m_textTitle );
this->AddChild( &m_textTitle);
m_rectRoomsBG.SetName( "RoomsBG" );
SET_QUAD_INIT( m_rectRoomsBG );
this->AddChild( &m_rectRoomsBG);
m_sprRoomsBG.Load( THEME->GetPathG(m_sName,"List") );
m_sprRoomsBG.SetName( "RoomsBG" );
m_sprRoomsBG.SetWidth( ROOMSBG_WIDTH );
m_sprRoomsBG.SetHeight( ROOMSBG_HEIGHT );
SET_XY_AND_ON_COMMAND( m_sprRoomsBG );
this->AddChild( &m_sprRoomsBG);
m_textRooms.LoadFromFont( THEME->GetPathF(m_sName,"wheel") );
m_textRooms.SetShadowLength( 0 );
@@ -45,17 +55,20 @@ ScreenNetRoom::ScreenNetRoom( const CString& sName ) : ScreenNetSelectBase( sNam
SET_XY_AND_ON_COMMAND( m_textRooms );
this->AddChild( &m_textRooms );
m_rectRoomsSel.SetName( "Sel" );
SET_QUAD_INIT( m_rectRoomsSel );
this->AddChild( &m_rectRoomsSel );
//SelectionSprite
m_sprSelection.Load( THEME->GetPathG( m_sName, "Selection" ) );
m_sprSelection.SetName( "Selection" );
m_sprSelection.SetWidth( SELECTION_WIDTH );
m_sprSelection.SetHeight( SELECTION_HEIGHT );
SET_XY_AND_ON_COMMAND( m_sprSelection );
this->AddChild( &m_sprSelection );
//CreateRoom Sprite
m_sprCreateRoom.Load( THEME->GetPathG( m_sName, "CreateRoom" ) );
m_sprCreateRoom.SetName( "CreateRoom" );
SET_XY_AND_ON_COMMAND( m_sprCreateRoom );
this->AddChild( &m_sprCreateRoom );
NSMAN->ReportNSSOnOff(7);
return;
}
@@ -69,7 +82,6 @@ void ScreenNetRoom::Input( const DeviceInput& DeviceI, const InputEventType type
void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
{
CString titleSub;
switch( SM )
{
case SM_GoToPrevScreen:
@@ -83,14 +95,17 @@ void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
switch ( NSMAN->m_SMOnlinePacket.Read1() )
{
case 0: //Room title Change
titleSub = NSMAN->m_SMOnlinePacket.ReadNT() + "\n";
titleSub += NSMAN->m_SMOnlinePacket.ReadNT();
m_textTitle.SetText( titleSub );
if ( NSMAN->m_SMOnlinePacket.Read1() != 0 )
{
CString SMOnlineSelectScreen;
THEME->GetMetric( m_sName, "MusicSelectScreen", SMOnlineSelectScreen );
SCREENMAN->SetNewScreen( SMOnlineSelectScreen );
CString titleSub;
titleSub = NSMAN->m_SMOnlinePacket.ReadNT() + "\n";
titleSub += NSMAN->m_SMOnlinePacket.ReadNT();
m_textTitle.SetText( titleSub );
if ( NSMAN->m_SMOnlinePacket.Read1() != 0 )
{
CString SMOnlineSelectScreen;
THEME->GetMetric( m_sName, "MusicSelectScreen", SMOnlineSelectScreen );
SCREENMAN->SetNewScreen( SMOnlineSelectScreen );
}
}
case 1: //Rooms list change
{
@@ -109,6 +124,19 @@ void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
}
}
break;
case SM_BackFromRoomName:
if ( !ScreenTextEntry::s_bCancelledLast ) {
m_newRoomName = ScreenTextEntry::s_sLastAnswer;
VIRTUALKB.Reset(VKMODE_PROFILE); // allow all characters
SCREENMAN->TextEntry( SM_BackFromRoomDesc, "Enter Room Description:", "");
}
break;
case SM_BackFromRoomDesc:
if ( !ScreenTextEntry::s_bCancelledLast ) {
m_newRoomDesc = ScreenTextEntry::s_sLastAnswer;
CreateNewRoom( m_newRoomName, m_newRoomDesc);
}
break;
}
ScreenNetSelectBase::HandleScreenMessage( SM );
}
@@ -117,9 +145,9 @@ void ScreenNetRoom::TweenOffScreen()
{
OFF_COMMAND( m_textTitle );
OFF_COMMAND( m_rectTitleBG );
OFF_COMMAND( m_rectRoomsBG );
OFF_COMMAND( m_sprRoomsBG );
OFF_COMMAND( m_textRooms );
OFF_COMMAND( m_rectRoomsSel );
OFF_COMMAND( m_sprSelection );
NSMAN->ReportNSSOnOff(6);
}
@@ -131,12 +159,20 @@ void ScreenNetRoom::Update( float fDeltaTime )
void ScreenNetRoom::MenuStart( PlayerNumber pn )
{
NSMAN->m_SMOnlinePacket.ClearPacket();
NSMAN->m_SMOnlinePacket.Write1( 1 );
NSMAN->m_SMOnlinePacket.Write1( 1 ); //Type (enter a room)
NSMAN->m_SMOnlinePacket.WriteNT( m_Rooms[m_iRoomPlace] );
NSMAN->SendSMOnline( );
ScreenNetSelectBase::MenuStart( pn );
switch (m_SelectMode) {
case SelectRooms:
NSMAN->m_SMOnlinePacket.ClearPacket();
NSMAN->m_SMOnlinePacket.Write1( 1 );
NSMAN->m_SMOnlinePacket.Write1( 1 ); //Type (enter a room)
NSMAN->m_SMOnlinePacket.WriteNT( m_Rooms[m_iRoomPlace] );
NSMAN->SendSMOnline( );
ScreenNetSelectBase::MenuStart( pn );
break;
case SelectMakeRoom:
VIRTUALKB.Reset(VKMODE_PROFILE); // allow all characters
SCREENMAN->TextEntry( SM_BackFromRoomName, "Enter Room Name:", "");
break;
};
}
void ScreenNetRoom::MenuBack( PlayerNumber pn )
@@ -150,24 +186,50 @@ void ScreenNetRoom::MenuBack( PlayerNumber pn )
void ScreenNetRoom::MenuUp( PlayerNumber pn, const InputEventType type )
{
m_iRoomPlace--;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if( m_iRoomPlace >= (int) m_Rooms.size() )
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuUp( pn );
switch (m_SelectMode) {
case SelectRooms:
m_iRoomPlace--;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if( m_iRoomPlace >= (int) m_Rooms.size() )
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuUp( pn );
break;
};
}
void ScreenNetRoom::MenuDown( PlayerNumber pn, const InputEventType type )
{
m_iRoomPlace++;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if( m_iRoomPlace >= (int) m_Rooms.size() )
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuDown( pn );
switch (m_SelectMode) {
case SelectRooms:
m_iRoomPlace++;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if( m_iRoomPlace >= (int) m_Rooms.size() )
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuDown( pn );
break;
};
}
void ScreenNetRoom::MenuLeft( PlayerNumber pn, const InputEventType type )
{
m_soundChangeSel.Play();
m_SelectMode = (NetSelectModes) ( ( (int)m_SelectMode - 1) % (int)SelectModes);
if ( (int) m_SelectMode < 0)
m_SelectMode = (NetSelectModes) (SelectModes - 1);
m_sprSelection.StopTweening( );
COMMAND( m_sprSelection, ssprintf("To%d", m_SelectMode+1 ) );
}
void ScreenNetRoom::MenuRight( PlayerNumber pn, const InputEventType type )
{
m_soundChangeSel.Play();
m_SelectMode = (NetSelectModes) ( ( (int)m_SelectMode + 1) % (int)SelectModes);
m_sprSelection.StopTweening( );
COMMAND( m_sprSelection, ssprintf("To%d", m_SelectMode+1 ) );
}
void ScreenNetRoom::UpdateRoomsList()
@@ -186,6 +248,15 @@ void ScreenNetRoom::UpdateRoomsList()
m_textRooms.SetText( TempText );
}
void ScreenNetRoom::CreateNewRoom( const CString& rName, const CString& rDesc ) {
NSMAN->m_SMOnlinePacket.ClearPacket();
NSMAN->m_SMOnlinePacket.Write1((uint8_t)2); //Create room command
NSMAN->m_SMOnlinePacket.Write1(1); //Type game room
NSMAN->m_SMOnlinePacket.WriteNT(rName);
NSMAN->m_SMOnlinePacket.WriteNT(rDesc);
NSMAN->SendSMOnline( );
}
#endif
/*