Is testing things like this before you commit so much to ask?
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@@ -3,8 +3,10 @@ if playMode ~= 'PlayMode_Regular' and playMode ~= 'PlayMode_Rave' and playMode ~
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curStage = playMode;
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curStage = playMode;
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end;
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end;
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local sStage = ""
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if not GAMESTATE:IsCourseMode() then
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if not GAMESTATE:IsCourseMode() then
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local sStage = GAMESTATE:GetCurrentStage();
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sStage = GAMESTATE:GetCurrentStage();
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local tRemap = {
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local tRemap = {
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Stage_Event = 0,
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Stage_Event = 0,
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Stage_1st = 1,
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Stage_1st = 1,
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