Set PlayMode depending on the Course mods chosen
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@@ -5,7 +5,7 @@
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#include "ScreenGameplay.h"
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#include "Sprite.h"
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class CourseEntry;
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class ScreenJukebox : public ScreenGameplay
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{
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@@ -16,14 +16,12 @@ public:
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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/* Hack: public for JukeboxMenu */
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static bool SetSong( bool bDemonstration );
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void SetSong();
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protected:
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bool m_bDemonstration;
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ThemeMetric<float> SHOW_COURSE_MODIFIERS_PROBABILITY;
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ThemeMetric<bool> ALLOW_ADVANCED_MODIFIERS;
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const CourseEntry *m_pCourseEntry;
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virtual void InitSongQueues();
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};
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