Set PlayMode depending on the Course mods chosen

This commit is contained in:
Chris Danford
2005-05-20 17:50:29 +00:00
parent 50717c6ee9
commit c04132dcfd
2 changed files with 80 additions and 63 deletions
+3 -5
View File
@@ -5,7 +5,7 @@
#include "ScreenGameplay.h"
#include "Sprite.h"
class CourseEntry;
class ScreenJukebox : public ScreenGameplay
{
@@ -16,14 +16,12 @@ public:
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
/* Hack: public for JukeboxMenu */
static bool SetSong( bool bDemonstration );
void SetSong();
protected:
bool m_bDemonstration;
ThemeMetric<float> SHOW_COURSE_MODIFIERS_PROBABILITY;
ThemeMetric<bool> ALLOW_ADVANCED_MODIFIERS;
const CourseEntry *m_pCourseEntry;
virtual void InitSongQueues();
};