EmptyDeleteQueue: deleting a screen should not cause a skip; if it does, please document why

This commit is contained in:
Glenn Maynard
2005-07-07 06:20:22 +00:00
parent 12b81cdaeb
commit c027ab03d4
-2
View File
@@ -333,8 +333,6 @@ void ScreenManager::PrepareScreen( const CString &sScreenName )
void ScreenManager::DeletePreparedScreens()
{
ZeroNextUpdate();
FOREACH( Screen*, m_vPreparedScreens, s )
SAFE_DELETE( *s );
m_vPreparedScreens.clear();