simplify HelpDisplay

This commit is contained in:
Glenn Maynard
2006-08-16 05:52:24 +00:00
parent d0872d4459
commit c022522fa8
3 changed files with 8 additions and 19 deletions
+2 -4
View File
@@ -4,7 +4,6 @@
#define HELP_DISPLAY_H
#include "BitmapText.h"
#include "ThemeMetric.h"
#include "MessageManager.h"
struct lua_State;
@@ -15,12 +14,12 @@ public:
HelpDisplay();
void Load( const RString &sType );
void LoadFromNode( const RString& sDir, const XNode* pNode );
virtual Actor *Copy() const;
void SetTips( const vector<RString> &arrayTips ) { SetTips( arrayTips, arrayTips ); }
void SetTips( const vector<RString> &arrayTips, const vector<RString> &arrayTipsAlt );
void GetTips( vector<RString> &arrayTipsOut, vector<RString> &arrayTipsAltOut ) const { arrayTipsOut = m_arrayTips; arrayTipsAltOut = m_arrayTipsAlt; }
void SetSecsBetweenSwitches( float fSeconds ) { m_fSecsBetweenSwitches = m_fSecsUntilSwitch = fSeconds; }
virtual void Update( float fDeltaTime );
@@ -28,11 +27,10 @@ public:
virtual void PushSelf( lua_State *L );
protected:
ThemeMetric<float> TIP_SHOW_TIME;
vector<RString> m_arrayTips, m_arrayTipsAlt;
int m_iCurTipIndex;
float m_fSecsBetweenSwitches;
float m_fSecsUntilSwitch;
};