remove unused files from repo and project files

This commit is contained in:
Mark Cannon
2011-08-06 21:38:50 +00:00
parent e1a447cc36
commit c00fef183e
7 changed files with 0 additions and 79 deletions
@@ -1 +0,0 @@
Common Normal
@@ -1680,8 +1680,6 @@
AAFF41A40F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
AAFF41A50F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAFF41A10F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp */; };
AAFF41A60F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */; };
B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */ = {isa = PBXBuildFile; fileRef = B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */; };
B75CE3B5137963350076A82D /* SongPosition.h in Headers */ = {isa = PBXBuildFile; fileRef = B75CE3B3137963350076A82D /* SongPosition.h */; };
B75CE3B6137963350076A82D /* SongPosition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B75CE3B4137963350076A82D /* SongPosition.cpp */; };
EE2153A910A75BEE0074B01B /* NotesLoaderPMS.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */; };
@@ -3108,8 +3106,6 @@
AAFF55220549F43A00D02EE9 /* ComboGraph.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ComboGraph.h; path = ../src/ComboGraph.h; sourceTree = "<group>"; };
AAFF5541054E736D00D02EE9 /* Attack.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Attack.cpp; path = ../src/Attack.cpp; sourceTree = "<group>"; };
AAFF5542054E736D00D02EE9 /* Attack.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Attack.h; path = ../src/Attack.h; sourceTree = "<group>"; };
B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = InGameLoadingWindow.cpp; path = ../src/InGameLoadingWindow.cpp; sourceTree = "<group>"; };
B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = InGameLoadingWindow.h; path = ../src/InGameLoadingWindow.h; sourceTree = "<group>"; };
B75CE3B3137963350076A82D /* SongPosition.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SongPosition.h; path = ../src/SongPosition.h; sourceTree = SOURCE_ROOT; };
B75CE3B4137963350076A82D /* SongPosition.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SongPosition.cpp; path = ../src/SongPosition.cpp; sourceTree = SOURCE_ROOT; };
EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = NotesLoaderPMS.cpp; path = ../src/NotesLoaderPMS.cpp; sourceTree = SOURCE_ROOT; };
@@ -4188,8 +4184,6 @@
AA6EFE9104770E7C005F316C /* GrooveRadar.h */,
AA6EFE9404770E7C005F316C /* HelpDisplay.cpp */,
AA6EFE9504770E7C005F316C /* HelpDisplay.h */,
B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */,
B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */,
AA729C460599B54D00779F33 /* MemoryCardDisplay.cpp */,
AA729C470599B54D00779F33 /* MemoryCardDisplay.h */,
AA6EFE9A04770E7C005F316C /* MenuTimer.cpp */,
@@ -5262,7 +5256,6 @@
2B9C2E8E137A138B004C92F3 /* NotesLoaderJson.h in Headers */,
2B9C2E90137A138B004C92F3 /* NotesWriterJson.h in Headers */,
2B43509513949F37006FA051 /* TimingSegments.h in Headers */,
B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -6641,7 +6634,6 @@
2BD06FF2137242680018CB9F /* json_value.cpp in Sources */,
2BD06FF4137242680018CB9F /* json_writer.cpp in Sources */,
2B43509613949F37006FA051 /* TimingSegments.cpp in Sources */,
B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -1686,8 +1686,6 @@
AAFF41A40F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
AAFF41A50F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAFF41A10F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp */; };
AAFF41A60F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */; };
B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */ = {isa = PBXBuildFile; fileRef = B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */; };
B75CE3B5137963350076A82D /* SongPosition.h in Headers */ = {isa = PBXBuildFile; fileRef = B75CE3B3137963350076A82D /* SongPosition.h */; };
B75CE3B6137963350076A82D /* SongPosition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B75CE3B4137963350076A82D /* SongPosition.cpp */; };
EE2153A910A75BEE0074B01B /* NotesLoaderPMS.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */; };
@@ -3123,8 +3121,6 @@
AAFF55220549F43A00D02EE9 /* ComboGraph.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ComboGraph.h; path = ../src/ComboGraph.h; sourceTree = "<group>"; };
AAFF5541054E736D00D02EE9 /* Attack.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Attack.cpp; path = ../src/Attack.cpp; sourceTree = "<group>"; };
AAFF5542054E736D00D02EE9 /* Attack.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Attack.h; path = ../src/Attack.h; sourceTree = "<group>"; };
B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = InGameLoadingWindow.cpp; path = ../src/InGameLoadingWindow.cpp; sourceTree = "<group>"; };
B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = InGameLoadingWindow.h; path = ../src/InGameLoadingWindow.h; sourceTree = "<group>"; };
B75CE3B3137963350076A82D /* SongPosition.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SongPosition.h; path = ../src/SongPosition.h; sourceTree = SOURCE_ROOT; };
B75CE3B4137963350076A82D /* SongPosition.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SongPosition.cpp; path = ../src/SongPosition.cpp; sourceTree = SOURCE_ROOT; };
EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = NotesLoaderPMS.cpp; path = ../src/NotesLoaderPMS.cpp; sourceTree = SOURCE_ROOT; };
@@ -4227,8 +4223,6 @@
AA6EFE9104770E7C005F316C /* GrooveRadar.h */,
AA6EFE9404770E7C005F316C /* HelpDisplay.cpp */,
AA6EFE9504770E7C005F316C /* HelpDisplay.h */,
B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */,
B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */,
AA729C460599B54D00779F33 /* MemoryCardDisplay.cpp */,
AA729C470599B54D00779F33 /* MemoryCardDisplay.h */,
AA6EFE9A04770E7C005F316C /* MenuTimer.cpp */,
@@ -5301,7 +5295,6 @@
2B9C2E8E137A138B004C92F3 /* NotesLoaderJson.h in Headers */,
2B9C2E90137A138B004C92F3 /* NotesWriterJson.h in Headers */,
2B43509513949F37006FA051 /* TimingSegments.h in Headers */,
B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -6687,7 +6680,6 @@
2BD06FF2137242680018CB9F /* json_value.cpp in Sources */,
2BD06FF4137242680018CB9F /* json_writer.cpp in Sources */,
2B43509613949F37006FA051 /* TimingSegments.cpp in Sources */,
B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
-31
View File
@@ -1,31 +0,0 @@
#include "global.h"
#include "InGameLoadingWindow.h"
#include "ScreenManager.h"
#include "ThemeManager.h"
#include "ActorUtil.h"
//REGISTER_ACTOR_CLASS( InGameLoadingWindow );
InGameLoadingWindow::InGameLoadingWindow() {
SetName("InGameLoadingWindow");
m_Text.SetName("LoadingText");
m_Text.LoadFromFont( THEME->GetPathF(m_sName, "LoadingText") );
m_Text.SetXY(0,0);
AddChild(&m_Text);
}
InGameLoadingWindow::~InGameLoadingWindow() {
RemoveChild(&m_Text);
}
void InGameLoadingWindow::SetText( RString str ) {
textChanged=true;
currentText=str;
}
void InGameLoadingWindow::Update(float delta) {
if(textChanged) {
m_Text.SetText( currentText );
textChanged=false;
}
}
-21
View File
@@ -1,21 +0,0 @@
#include "arch/LoadingWindow/LoadingWindow.h"
#include "BitmapText.h"
#include "RageTimer.h"
#include "global.h"
#include "ActorFrame.h"
class InGameLoadingWindow: public LoadingWindow, public ActorFrame {
public:
InGameLoadingWindow();
~InGameLoadingWindow();
void SetText( RString str );
void Update ( float delta );
private:
bool textChanged;
RString currentText;
BitmapText m_Text;
};
-8
View File
@@ -2816,14 +2816,6 @@
RelativePath="HelpDisplay.h"
>
</File>
<File
RelativePath="InGameLoadingWindow.cpp"
>
</File>
<File
RelativePath="InGameLoadingWindow.h"
>
</File>
<File
RelativePath="MemoryCardDisplay.cpp"
>
-2
View File
@@ -640,7 +640,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
<ClCompile Include="GraphDisplay.cpp" />
<ClCompile Include="GrooveRadar.cpp" />
<ClCompile Include="HelpDisplay.cpp" />
<ClCompile Include="InGameLoadingWindow.cpp" />
<ClCompile Include="MemoryCardDisplay.cpp" />
<ClCompile Include="MenuTimer.cpp" />
<ClCompile Include="ModIcon.cpp" />
@@ -1687,7 +1686,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="InGameLoadingWindow.h" />
<ClInclude Include="Screen.h" />
<ClInclude Include="ScreenAttract.h" />
<ClInclude Include="ScreenBookkeeping.h" />