remove unused files from repo and project files
This commit is contained in:
@@ -1 +0,0 @@
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Common Normal
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@@ -1680,8 +1680,6 @@
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AAFF41A40F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
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AAFF41A50F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAFF41A10F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp */; };
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AAFF41A60F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
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B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */; };
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B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */ = {isa = PBXBuildFile; fileRef = B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */; };
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B75CE3B5137963350076A82D /* SongPosition.h in Headers */ = {isa = PBXBuildFile; fileRef = B75CE3B3137963350076A82D /* SongPosition.h */; };
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B75CE3B6137963350076A82D /* SongPosition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B75CE3B4137963350076A82D /* SongPosition.cpp */; };
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EE2153A910A75BEE0074B01B /* NotesLoaderPMS.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */; };
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@@ -3108,8 +3106,6 @@
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AAFF55220549F43A00D02EE9 /* ComboGraph.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ComboGraph.h; path = ../src/ComboGraph.h; sourceTree = "<group>"; };
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AAFF5541054E736D00D02EE9 /* Attack.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Attack.cpp; path = ../src/Attack.cpp; sourceTree = "<group>"; };
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AAFF5542054E736D00D02EE9 /* Attack.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Attack.h; path = ../src/Attack.h; sourceTree = "<group>"; };
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B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = InGameLoadingWindow.cpp; path = ../src/InGameLoadingWindow.cpp; sourceTree = "<group>"; };
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B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = InGameLoadingWindow.h; path = ../src/InGameLoadingWindow.h; sourceTree = "<group>"; };
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B75CE3B3137963350076A82D /* SongPosition.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SongPosition.h; path = ../src/SongPosition.h; sourceTree = SOURCE_ROOT; };
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B75CE3B4137963350076A82D /* SongPosition.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SongPosition.cpp; path = ../src/SongPosition.cpp; sourceTree = SOURCE_ROOT; };
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EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = NotesLoaderPMS.cpp; path = ../src/NotesLoaderPMS.cpp; sourceTree = SOURCE_ROOT; };
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@@ -4188,8 +4184,6 @@
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AA6EFE9104770E7C005F316C /* GrooveRadar.h */,
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AA6EFE9404770E7C005F316C /* HelpDisplay.cpp */,
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AA6EFE9504770E7C005F316C /* HelpDisplay.h */,
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B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */,
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B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */,
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AA729C460599B54D00779F33 /* MemoryCardDisplay.cpp */,
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AA729C470599B54D00779F33 /* MemoryCardDisplay.h */,
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AA6EFE9A04770E7C005F316C /* MenuTimer.cpp */,
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@@ -5262,7 +5256,6 @@
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2B9C2E8E137A138B004C92F3 /* NotesLoaderJson.h in Headers */,
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2B9C2E90137A138B004C92F3 /* NotesWriterJson.h in Headers */,
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2B43509513949F37006FA051 /* TimingSegments.h in Headers */,
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B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -6641,7 +6634,6 @@
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2BD06FF2137242680018CB9F /* json_value.cpp in Sources */,
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2BD06FF4137242680018CB9F /* json_writer.cpp in Sources */,
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2B43509613949F37006FA051 /* TimingSegments.cpp in Sources */,
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B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -1686,8 +1686,6 @@
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AAFF41A40F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
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AAFF41A50F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp in Sources */ = {isa = PBXBuildFile; fileRef = AAFF41A10F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp */; };
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AAFF41A60F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */ = {isa = PBXBuildFile; fileRef = AAFF41A20F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h */; };
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B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */; };
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B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */ = {isa = PBXBuildFile; fileRef = B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */; };
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B75CE3B5137963350076A82D /* SongPosition.h in Headers */ = {isa = PBXBuildFile; fileRef = B75CE3B3137963350076A82D /* SongPosition.h */; };
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B75CE3B6137963350076A82D /* SongPosition.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B75CE3B4137963350076A82D /* SongPosition.cpp */; };
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EE2153A910A75BEE0074B01B /* NotesLoaderPMS.cpp in Sources */ = {isa = PBXBuildFile; fileRef = EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */; };
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@@ -3123,8 +3121,6 @@
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AAFF55220549F43A00D02EE9 /* ComboGraph.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ComboGraph.h; path = ../src/ComboGraph.h; sourceTree = "<group>"; };
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AAFF5541054E736D00D02EE9 /* Attack.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = Attack.cpp; path = ../src/Attack.cpp; sourceTree = "<group>"; };
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AAFF5542054E736D00D02EE9 /* Attack.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Attack.h; path = ../src/Attack.h; sourceTree = "<group>"; };
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B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = InGameLoadingWindow.cpp; path = ../src/InGameLoadingWindow.cpp; sourceTree = "<group>"; };
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B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = InGameLoadingWindow.h; path = ../src/InGameLoadingWindow.h; sourceTree = "<group>"; };
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B75CE3B3137963350076A82D /* SongPosition.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SongPosition.h; path = ../src/SongPosition.h; sourceTree = SOURCE_ROOT; };
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B75CE3B4137963350076A82D /* SongPosition.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SongPosition.cpp; path = ../src/SongPosition.cpp; sourceTree = SOURCE_ROOT; };
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EE2153A710A75BEE0074B01B /* NotesLoaderPMS.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = NotesLoaderPMS.cpp; path = ../src/NotesLoaderPMS.cpp; sourceTree = SOURCE_ROOT; };
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@@ -4227,8 +4223,6 @@
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AA6EFE9104770E7C005F316C /* GrooveRadar.h */,
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AA6EFE9404770E7C005F316C /* HelpDisplay.cpp */,
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AA6EFE9504770E7C005F316C /* HelpDisplay.h */,
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B71A60BE139B41DB00183A27 /* InGameLoadingWindow.cpp */,
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B71A60BF139B41DB00183A27 /* InGameLoadingWindow.h */,
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AA729C460599B54D00779F33 /* MemoryCardDisplay.cpp */,
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AA729C470599B54D00779F33 /* MemoryCardDisplay.h */,
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AA6EFE9A04770E7C005F316C /* MenuTimer.cpp */,
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@@ -5301,7 +5295,6 @@
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2B9C2E8E137A138B004C92F3 /* NotesLoaderJson.h in Headers */,
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2B9C2E90137A138B004C92F3 /* NotesWriterJson.h in Headers */,
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2B43509513949F37006FA051 /* TimingSegments.h in Headers */,
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B71A60C1139B41DB00183A27 /* InGameLoadingWindow.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -6687,7 +6680,6 @@
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2BD06FF2137242680018CB9F /* json_value.cpp in Sources */,
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2BD06FF4137242680018CB9F /* json_writer.cpp in Sources */,
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2B43509613949F37006FA051 /* TimingSegments.cpp in Sources */,
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B71A60C0139B41DB00183A27 /* InGameLoadingWindow.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -1,31 +0,0 @@
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#include "global.h"
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#include "InGameLoadingWindow.h"
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#include "ScreenManager.h"
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#include "ThemeManager.h"
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#include "ActorUtil.h"
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//REGISTER_ACTOR_CLASS( InGameLoadingWindow );
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InGameLoadingWindow::InGameLoadingWindow() {
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SetName("InGameLoadingWindow");
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m_Text.SetName("LoadingText");
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m_Text.LoadFromFont( THEME->GetPathF(m_sName, "LoadingText") );
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m_Text.SetXY(0,0);
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AddChild(&m_Text);
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}
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InGameLoadingWindow::~InGameLoadingWindow() {
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RemoveChild(&m_Text);
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}
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void InGameLoadingWindow::SetText( RString str ) {
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textChanged=true;
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currentText=str;
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}
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void InGameLoadingWindow::Update(float delta) {
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if(textChanged) {
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m_Text.SetText( currentText );
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textChanged=false;
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}
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}
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@@ -1,21 +0,0 @@
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#include "arch/LoadingWindow/LoadingWindow.h"
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#include "BitmapText.h"
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#include "RageTimer.h"
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#include "global.h"
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#include "ActorFrame.h"
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class InGameLoadingWindow: public LoadingWindow, public ActorFrame {
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public:
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InGameLoadingWindow();
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~InGameLoadingWindow();
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void SetText( RString str );
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void Update ( float delta );
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private:
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bool textChanged;
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RString currentText;
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BitmapText m_Text;
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};
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@@ -2816,14 +2816,6 @@
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RelativePath="HelpDisplay.h"
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>
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</File>
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<File
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RelativePath="InGameLoadingWindow.cpp"
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>
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</File>
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<File
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RelativePath="InGameLoadingWindow.h"
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>
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</File>
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<File
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RelativePath="MemoryCardDisplay.cpp"
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>
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@@ -640,7 +640,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
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<ClCompile Include="GraphDisplay.cpp" />
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<ClCompile Include="GrooveRadar.cpp" />
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<ClCompile Include="HelpDisplay.cpp" />
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<ClCompile Include="InGameLoadingWindow.cpp" />
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<ClCompile Include="MemoryCardDisplay.cpp" />
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<ClCompile Include="MenuTimer.cpp" />
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<ClCompile Include="ModIcon.cpp" />
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@@ -1687,7 +1686,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)</Command>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="InGameLoadingWindow.h" />
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<ClInclude Include="Screen.h" />
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<ClInclude Include="ScreenAttract.h" />
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<ClInclude Include="ScreenBookkeeping.h" />
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