PLAYER_COLOR -> command
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@@ -259,7 +259,7 @@ void ScreenSelectMusic::Init()
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m_textHighScore[p].SetName( ssprintf("ScoreP%d",p+1) );
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m_textHighScore[p].LoadFromFont( THEME->GetPathF(m_sName,"score") );
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m_textHighScore[p].SetShadowLength( 0 );
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m_textHighScore[p].SetDiffuse( PLAYER_COLOR.GetValue(p) );
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m_textHighScore[p].RunCommands( PLAYER_COLOR.GetValue(p) );
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SET_XY( m_textHighScore[p] );
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this->AddChild( &m_textHighScore[p] );
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}
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