Sprite -> AutoActor
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@@ -31,7 +31,6 @@ ScoreDisplayRave::ScoreDisplayRave()
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m_textLevel.LoadFromFont( THEME->GetPathF("ScoreDisplayRave","level") );
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m_textLevel.SetText( "1" );
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m_textLevel.SetShadowLength( 0 );
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this->AddChild( &m_textLevel );
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}
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