simplify name update logic
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@@ -368,11 +368,9 @@ void GameState::EndGame()
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PROFILEMAN->UnloadProfile( pn );
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}
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MEMCARDMAN->RefreshNames();
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// Reset the USB storage device numbers -after- saving
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CHECKPOINT;
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MEMCARDMAN->FlushAllDisks();
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MEMCARDMAN->FlushAndReset();
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CHECKPOINT;
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SONGMAN->FreeAllLoadedFromProfiles();
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