Fix screenshot crash.
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@@ -635,9 +635,14 @@ bool RageDisplay::SaveScreenshot( CString sPath, GraphicsFileFormat format )
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if( format != SAVE_LOSSLESS )
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{
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/* Maintain the DAR. */
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int iWidth = lrintf( 640 / GetActualVideoModeParams().fDisplayAspectRatio );
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LOG->Trace( "%ix%i -> %ix%i (%.3f)", surface->w, surface->h, 640, iWidth, GetActualVideoModeParams().fDisplayAspectRatio );
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RageSurfaceUtils::Zoom( surface, 640, iWidth );
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float fDAR = GetActualVideoModeParams().fDisplayAspectRatio;
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// -1 seems to be a sentinel
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if( fDAR < 0.0f )
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fDAR = 4.0f/3.0f;
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int iHeight = lrintf( 640 / fDAR );
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LOG->Trace( "%ix%i -> %ix%i (%.3f)", surface->w, surface->h, 640, iHeight, fDAR );
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RageSurfaceUtils::Zoom( surface, 640, iHeight );
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}
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RageFile out;
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