properly abstract the volume so we don't touch prefsman in RSM

fixes crash
This commit is contained in:
Glenn Maynard
2003-01-19 19:55:24 +00:00
parent ee211f3b74
commit bfd2d10a15
9 changed files with 54 additions and 21 deletions
+1
View File
@@ -268,6 +268,7 @@ int main(int argc, char* argv[])
GAMEMAN = new GameManager;
THEME = new ThemeManager;
SOUNDMAN = new RageSoundManager(PREFSMAN->m_bSoundDrivers);
SOUNDMAN->SetPrefs(PREFSMAN->m_fSoundVolume);
ANNOUNCER = new AnnouncerManager;
INPUTFILTER = new InputFilter;
INPUTMAPPER = new InputMapper;