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This commit is contained in:
Chris Danford
2002-05-29 09:47:24 +00:00
parent f3c360a7d6
commit bfc327df13
27 changed files with 332 additions and 228 deletions
+4 -4
View File
@@ -71,10 +71,10 @@ ScreenGameplay::ScreenGameplay()
m_fTimeLeftBeforeDancingComment = TIME_BETWEEN_DANCING_COMMENTS;
m_bHasFailed = false;
m_pSong = SONGMAN->m_pCurSong;
m_pSong = SONGMAN->GetCurrentSong();
m_Background.LoadFromSong( SONGMAN->m_pCurSong );
m_Background.LoadFromSong( m_pSong );
m_Background.SetDiffuseColor( D3DXCOLOR(0.4f,0.4f,0.4f,1) );
this->AddActor( &m_Background );
@@ -91,11 +91,11 @@ ScreenGameplay::ScreenGameplay()
if( PREFSMAN->m_PlayerOptions[p].m_bReverseScroll )
fDifficultyY = SCREEN_HEIGHT - DIFFICULTY_Y;
m_DifficultyBanner[p].SetXY( DIFFICULTY_X[p], fDifficultyY );
m_DifficultyBanner[p].SetFromNotes( SONGMAN->m_pCurNotes[p] );
m_DifficultyBanner[p].SetFromNotes( SONGMAN->GetCurrentNotes((PlayerNumber)p) );
this->AddActor( &m_DifficultyBanner[p] );
NoteData* pOriginalNoteData = SONGMAN->m_pCurNotes[p]->GetNoteData();
NoteData* pOriginalNoteData = SONGMAN->GetCurrentNotes((PlayerNumber)p)->GetNoteData();
NoteData newNoteData;
GAMEMAN->GetCurrentStyleDef()->GetTransformedNoteDataForStyle( (PlayerNumber)p, pOriginalNoteData, newNoteData );