From bfb3a52be6cb598dc0b24c47b7e2bb59cb3a4ff7 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sun, 20 May 2007 23:57:59 +0000 Subject: [PATCH] xml -> lua. These could probably be BitmapText, if they scale well, that is. --- .../Themes/default/BGAnimations/ScreenGameplay go/default.lua | 4 ++++ .../default/BGAnimations/ScreenGameplay ready/default.lua | 4 ++++ 2 files changed, 8 insertions(+) create mode 100644 stepmania/Themes/default/BGAnimations/ScreenGameplay go/default.lua create mode 100644 stepmania/Themes/default/BGAnimations/ScreenGameplay ready/default.lua diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay go/default.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay go/default.lua new file mode 100644 index 0000000000..a0dab57224 --- /dev/null +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay go/default.lua @@ -0,0 +1,4 @@ +local t = LoadActor( "go" ) .. { + OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;linear,0.5;diffusealpha,1;sleep,0.5;linear,0.5;diffusealpha,0); +} +return t diff --git a/stepmania/Themes/default/BGAnimations/ScreenGameplay ready/default.lua b/stepmania/Themes/default/BGAnimations/ScreenGameplay ready/default.lua new file mode 100644 index 0000000000..0959f83163 --- /dev/null +++ b/stepmania/Themes/default/BGAnimations/ScreenGameplay ready/default.lua @@ -0,0 +1,4 @@ +local t = LoadActor( "ready" ) .. { + OnCommand = cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;linear,0.5;diffusealpha,1;sleep,0.5;linear,0.5;diffusealpha,0); +} +return t