latest work on mice stuff, still not too far. also slight cleanup
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@@ -425,7 +425,8 @@ void InputHandler_DInput::UpdatePolled( DIDevice &device, const RageTimer &tm )
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if( neg != DeviceButton_Invalid )
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{
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float l = SCALE( int(val), 0.0f, 100.0f, 0.0f, 1.0f );
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//float l = SCALE( int(val), 0.0f, 100.0f, 0.0f, 1.0f );
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float l = val;
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ButtonPressed( DeviceInput(dev, neg, max(-l,0), tm) );
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ButtonPressed( DeviceInput(dev, pos, max(+l,0), tm) );
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}
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@@ -509,11 +510,14 @@ void InputHandler_DInput::UpdateBuffered( DIDevice &device, const RageTimer &tm
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{
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case DIMOFS_X:
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LOG->Trace("mouse X axis changed (buffered)");
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// todo: update cursor position -aj
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up = MOUSE_X_LEFT; down = MOUSE_X_RIGHT;
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break;
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case DIMOFS_Y:
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LOG->Trace("mouse Y axis changed (buffered)");
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// todo: update cursor position -aj
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up = MOUSE_Y_UP; down = MOUSE_Y_DOWN;
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//INPUTFILTER->UpdateCursorLocation(0, evtbuf[i].dwData);
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break;
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case DIMOFS_Z:
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LOG->Trace("mouse Z axis changed (buffered)");
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@@ -524,6 +528,9 @@ void InputHandler_DInput::UpdateBuffered( DIDevice &device, const RageTimer &tm
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device.m_sName.c_str(), in.ofs );
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continue;
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}
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float l = SCALE( int(evtbuf[i].dwData), 0.0f, 100.0f, 0.0f, 1.0f );
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ButtonPressed( DeviceInput(dev, up, max(-l,0), tm) );
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ButtonPressed( DeviceInput(dev, down, max(+l,0), tm) );
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}
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else
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{
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@@ -532,7 +539,7 @@ void InputHandler_DInput::UpdateBuffered( DIDevice &device, const RageTimer &tm
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// joystick
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case DIJOFS_X: up = JOY_LEFT; down = JOY_RIGHT; break;
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case DIJOFS_Y: up = JOY_UP; down = JOY_DOWN; break;
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case DIJOFS_Z: up = JOY_Z_UP; down = JOY_Z_DOWN; break;
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case DIJOFS_Z: up = JOY_Z_UP; down = JOY_Z_DOWN; break;
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case DIJOFS_RX: up = JOY_ROT_UP; down = JOY_ROT_DOWN; break;
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case DIJOFS_RY: up = JOY_ROT_LEFT; down = JOY_ROT_RIGHT; break;
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case DIJOFS_RZ: up = JOY_ROT_Z_UP; down = JOY_ROT_Z_DOWN; break;
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@@ -543,11 +550,10 @@ void InputHandler_DInput::UpdateBuffered( DIDevice &device, const RageTimer &tm
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device.m_sName.c_str(), in.ofs );
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continue;
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}
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float l = SCALE( int(evtbuf[i].dwData), 0.0f, 100.0f, 0.0f, 1.0f );
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ButtonPressed( DeviceInput(dev, up, max(-l,0), tm) );
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ButtonPressed( DeviceInput(dev, down, max(+l,0), tm) );
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}
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float l = SCALE( int(evtbuf[i].dwData), 0.0f, 100.0f, 0.0f, 1.0f );
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ButtonPressed( DeviceInput(dev, up, max(-l,0), tm) );
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ButtonPressed( DeviceInput(dev, down, max(+l,0), tm) );
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break;
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}
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case in.HAT:
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