fix DrawIndexedTriangles bug that caused uninited verticies to be drawn
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@@ -644,7 +644,7 @@ void RageDisplay_D3D::DrawTriangles( const RageVertex v[], int iNumVerts )
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StatsAddVerts( iNumVerts );
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}
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void RageDisplay_D3D::DrawIndexedTriangles( const RageVertex v[], const Uint16 pIndices[], int iNumIndices )
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void RageDisplay_D3D::DrawIndexedTriangles( const RageVertex v[], int iNumVerts, const Uint16 pIndices[], int iNumIndices )
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{
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if( iNumIndices == 0 )
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return;
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