fix DrawIndexedTriangles bug that caused uninited verticies to be drawn

This commit is contained in:
Chris Danford
2003-06-07 11:54:44 +00:00
parent 40cc0d7def
commit bf77ee902f
9 changed files with 29 additions and 33 deletions
+1 -1
View File
@@ -794,7 +794,7 @@ void Model::DrawPrimitives()
}
}
DISPLAY->DrawIndexedTriangles( &TempVertices[0], (Uint16*)&pMesh->Triangles[0], pMesh->Triangles.size()*3 );
DISPLAY->DrawIndexedTriangles( &TempVertices[0], pMesh->Vertices.size(), (Uint16*)&pMesh->Triangles[0], pMesh->Triangles.size()*3 );
}
DISPLAY->SetZBuffer( false );