set m_fRate directly
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@@ -49,7 +49,7 @@ void ScreenTestSound::Init()
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// s[4].s.SetLengthSeconds(1);
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RageSoundParams p;
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p.StopMode = RageSoundParams::M_STOP;
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// p.SetPlaybackRate( 1.20f );
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// p.m_fRate = 1.20f;
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for( int i = 0; i < nsounds; ++i )
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s[i].s.SetParams( p );
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