handle BGRA8; nVidia cards prefer this format
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@@ -58,6 +58,7 @@ Preference<float> g_fFrameLimitPercent( "FrameLimitPercent", 0.0f );
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static const char *PixelFormatNames[] = {
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"RGBA8",
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"BGRA8",
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"RGBA4",
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"RGB5A1",
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"RGB5",
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@@ -54,6 +54,7 @@ protected:
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enum PixelFormat
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{
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PixelFormat_RGBA8,
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PixelFormat_BGRA8,
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PixelFormat_RGBA4,
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PixelFormat_RGB5A1,
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PixelFormat_RGB5,
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@@ -130,6 +130,8 @@ static const RageDisplay::PixelFormatDesc PIXEL_FORMAT_DESC[NUM_PixelFormat] = {
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0x0000FF00,
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0x000000FF,
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0xFF000000 }
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}, {
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0, { 0,0,0,0 }
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}, {
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/* A4R4G4B4 */
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16,
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@@ -177,6 +179,7 @@ static const RageDisplay::PixelFormatDesc PIXEL_FORMAT_DESC[NUM_PixelFormat] = {
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static D3DFORMAT D3DFORMATS[NUM_PixelFormat] =
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{
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D3DFMT_A8R8G8B8,
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D3DFMT_UNKNOWN,
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D3DFMT_A4R4G4B4,
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D3DFMT_A1R5G5B5,
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D3DFMT_X1R5G5B5,
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@@ -73,6 +73,13 @@ static RageDisplay::PixelFormatDesc PIXEL_FORMAT_DESC[NUM_PixelFormat] = {
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0x00FF0000,
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0x0000FF00,
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0x000000FF }
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}, {
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/* B8G8R8A8 */
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32,
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{ 0x0000FF00,
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0x00FF0000,
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0xFF000000,
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0x000000FF }
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}, {
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/* R4G4B4A4 */
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16,
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@@ -149,6 +156,11 @@ struct GLPixFmtInfo_t {
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GL_RGBA8,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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}, {
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/* R8G8B8A8 */
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GL_RGBA8,
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GL_BGRA,
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GL_UNSIGNED_BYTE,
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}, {
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/* B4G4R4A4 */
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GL_RGBA4,
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