Change GetDevicesAndDescriptions to fill in one vector instead of 2
Ignore changes in non-joystick devices when automapping
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@@ -16,7 +16,7 @@ public:
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void Update();
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InputHandler_Xbox();
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~InputHandler_Xbox();
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void GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<RString>& vDescriptionsOut);
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void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
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private:
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void getHandles();
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