Change GetDevicesAndDescriptions to fill in one vector instead of 2
Ignore changes in non-joystick devices when automapping
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@@ -11,7 +11,7 @@ public:
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InputHandler_X11();
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~InputHandler_X11();
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void Update();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<RString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
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};
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#define USE_INPUT_HANDLER_X11
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