Change GetDevicesAndDescriptions to fill in one vector instead of 2
Ignore changes in non-joystick devices when automapping
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@@ -10,7 +10,7 @@ public:
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InputHandler_Win32_MIDI();
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~InputHandler_Win32_MIDI();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<RString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
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void SetDev( DeviceInput key, bool pressed ) { ButtonPressed( key, pressed ); }
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