rename Notes to Steps

This commit is contained in:
Chris Danford
2003-08-03 00:13:55 +00:00
parent 579c975638
commit bf02bfddf4
69 changed files with 269 additions and 258 deletions
+4 -4
View File
@@ -22,7 +22,7 @@
#include "NoteFieldPositioning.h"
#include "ScreenSongOptions.h"
#include "Character.h"
#include "Notes.h"
#include "Steps.h"
#include "Course.h"
#define PREV_SCREEN( play_mode ) THEME->GetMetric ("ScreenPlayerOptions","PrevScreen"+Capitalize(PlayModeToString(play_mode)))
@@ -114,7 +114,7 @@ void ScreenPlayerOptions::ImportOptions()
}
else
{
vector<Notes*> vNotes;
vector<Steps*> vNotes;
GAMESTATE->m_pCurSong->GetNotes( vNotes, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
SortNotesArrayByDifficulty( vNotes );
for( unsigned i=0; i<vNotes.size(); i++ )
@@ -225,7 +225,7 @@ void ScreenPlayerOptions::ImportOptions()
}
else
{
vector<Notes*> vNotes;
vector<Steps*> vNotes;
GAMESTATE->m_pCurSong->GetNotes( vNotes, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
SortNotesArrayByDifficulty( vNotes );
for( unsigned i=0; i<vNotes.size(); i++ )
@@ -337,7 +337,7 @@ void ScreenPlayerOptions::ExportOptions()
}
else
{
vector<Notes*> vNotes;
vector<Steps*> vNotes;
GAMESTATE->m_pCurSong->GetNotes( vNotes, GAMESTATE->GetCurrentStyleDef()->m_NotesType );
SortNotesArrayByDifficulty( vNotes );
GAMESTATE->m_pCurNotes[p] = vNotes[ m_iSelectedOption[p][PO_STEP] ];