rename Notes to Steps
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@@ -14,7 +14,7 @@ void SMLoader::LoadFromSMTokens(
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CString sMeter,
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CString sRadarValues,
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CString sNoteData,
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Notes &out
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Steps &out
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)
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{
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TrimLeft(sNotesType);
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@@ -25,7 +25,7 @@ void SMLoader::LoadFromSMTokens(
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TrimRight(sDifficulty);
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// LOG->Trace( "Notes::LoadFromSMTokens()" );
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// LOG->Trace( "Steps::LoadFromSMTokens()" );
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out.m_NotesType = GameManager::StringToNotesType(sNotesType);
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out.SetDescription(sDescription);
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@@ -273,7 +273,7 @@ bool SMLoader::LoadFromSMFile( CString sPath, Song &out )
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else if( 0==stricmp(sValueName,"NOTES") )
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{
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Notes* pNewNotes = new Notes;
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Steps* pNewNotes = new Steps;
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ASSERT( pNewNotes );
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out.m_apNotes.push_back( pNewNotes );
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