rename Notes to Steps

This commit is contained in:
Chris Danford
2003-08-03 00:13:55 +00:00
parent 579c975638
commit bf02bfddf4
69 changed files with 269 additions and 258 deletions
+8 -9
View File
@@ -29,7 +29,7 @@
#include "RageDisplay.h"
#include "RageTextureManager.h"
#include "Banner.h"
#include "Notes.h"
#include "Steps.h"
#include "UnlockSystem.h"
#include "ModeChoice.h"
@@ -45,7 +45,6 @@ CachedThemeMetricF ITEM_CURVE_X ("MusicWheel","ItemCurveX");
CachedThemeMetricF ITEM_SPACING_Y ("MusicWheel","ItemSpacingY");
#define NUM_SECTION_COLORS THEME->GetMetricI("MusicWheel","NumSectionColors")
#define SECTION_COLORS( i ) THEME->GetMetricC("MusicWheel",ssprintf("SectionColor%d",i+1))
#define DEFAULT_SCROLL_DIRECTION THEME->GetMetricI("Notes","DefaultScrollDirection")
#define SONG_REAL_EXTRA_COLOR THEME->GetMetricC("MusicWheel","SongRealExtraColor")
#define SHOW_ROULETTE THEME->GetMetricB("MusicWheel","ShowRoulette")
#define SHOW_RANDOM THEME->GetMetricB("MusicWheel","ShowRandom")
@@ -132,7 +131,7 @@ MusicWheel::MusicWheel()
}
Song* pSong;
Notes* pNotes;
Steps* pNotes;
PlayerOptions po;
SongOptions so;
SONGMAN->GetExtraStageInfo(
@@ -308,7 +307,7 @@ void MusicWheel::GetSongList(vector<Song*> &arraySongs, SongSortOrder so, CStrin
// SONGMAN->GetSongs( apAllSongs, GAMESTATE->GetNumStagesLeft() );
SONGMAN->GetSongs( apAllSongs, GAMESTATE->m_sPreferredGroup, GAMESTATE->GetNumStagesLeft() );
// copy only songs that have at least one Notes for the current GameMode
// copy only songs that have at least one Steps for the current GameMode
for( unsigned i=0; i<apAllSongs.size(); i++ )
{
Song* pSong = apAllSongs[i];
@@ -329,7 +328,7 @@ void MusicWheel::GetSongList(vector<Song*> &arraySongs, SongSortOrder so, CStrin
if( so!=SORT_ROULETTE && GAMESTATE->m_pUnlockingSys->SongIsLocked(pSong) )
continue;
vector<Notes*> arraySteps;
vector<Steps*> arraySteps;
pSong->GetNotes( arraySteps, GAMESTATE->GetCurrentStyleDef()->m_NotesType, DIFFICULTY_INVALID, -1, -1, "", PREFSMAN->m_bAutogenMissingTypes );
if( !arraySteps.empty() )
@@ -532,7 +531,7 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
{
Song* pSong;
Notes* pNotes;
Steps* pNotes;
PlayerOptions po;
SongOptions so;
SONGMAN->GetExtraStageInfo( GAMESTATE->IsExtraStage2(), GAMESTATE->GetCurrentStyleDef(), pSong, pNotes, po, so );
@@ -1423,21 +1422,21 @@ CString MusicWheel::GetSectionNameFromSongAndSort( const Song* pSong, SongSortOr
}
case SORT_EASY_METER:
{
Notes* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_EASY);
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_EASY);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";
}
case SORT_MEDIUM_METER:
{
Notes* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_MEDIUM);
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_MEDIUM);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";
}
case SORT_HARD_METER:
{
Notes* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_HARD);
Steps* pNotes = pSong->GetNotes(GAMESTATE->GetCurrentStyleDef()->m_NotesType,DIFFICULTY_HARD);
if( pNotes )
return ssprintf("%02d", pNotes->GetMeter() );
return "N/A";