rename Notes to Steps
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@@ -17,7 +17,7 @@
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struct PlayerOptions;
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struct SongOptions;
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class Song;
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class Notes;
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class Steps;
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class Course
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{
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@@ -66,7 +66,7 @@ public:
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{
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Info(): pSong(NULL), pNotes(NULL), Random(false), Difficult(false) { }
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Song* pSong;
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Notes* pNotes;
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Steps* pNotes;
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CString Modifiers;
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bool Random;
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bool Mystery;
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@@ -75,7 +75,7 @@ public:
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int CourseIndex;
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};
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// Dereferences course_entries and returns only the playable Songs and Notes
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// Dereferences course_entries and returns only the playable Songs and Steps
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void GetCourseInfo( NotesType nt, vector<Info> &ci, int Difficult = -1 ) const;
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int GetEstimatedNumStages() const { return m_entries.size(); }
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