From bef808955d1e3a2cc1c55016d72dd81908c47c03 Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Mon, 10 Jul 2006 01:02:23 +0000 Subject: [PATCH] Cleanup DataStructures a bit. Put actors into the correct groups. --- .../stepmania.pbproj/project.pbxproj | 32 +++++++++---------- 1 file changed, 15 insertions(+), 17 deletions(-) diff --git a/stepmania/PBProject/stepmania.pbproj/project.pbxproj b/stepmania/PBProject/stepmania.pbproj/project.pbxproj index 1b11fe0243..0c9c32da77 100755 --- a/stepmania/PBProject/stepmania.pbproj/project.pbxproj +++ b/stepmania/PBProject/stepmania.pbproj/project.pbxproj @@ -2562,7 +2562,6 @@ AAD6A713065E0FDF0042165A /* Difficulty.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = Difficulty.h; path = ../src/Difficulty.h; sourceTree = ""; }; AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ScreenGameplayShared.h; path = ../src/ScreenGameplayShared.h; sourceTree = ""; }; AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenGameplayShared.cpp; path = ../src/ScreenGameplayShared.cpp; sourceTree = ""; }; - AAD8FAE20A4CD36F000311CF /* ScreenGameplayShared.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ScreenGameplayShared.cpp; path = ../src/ScreenGameplayShared.cpp; sourceTree = ""; }; AADB4E7A04D4FE5D00D02EE9 /* RageSoundReader_FileReader.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = RageSoundReader_FileReader.h; path = ../src/RageSoundReader_FileReader.h; sourceTree = ""; }; AADB4E8004D4FEC400D02EE9 /* ArchHooks_Win32.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; name = ArchHooks_Win32.cpp; path = ArchHooks/ArchHooks_Win32.cpp; sourceTree = ""; }; AADB4E8104D4FEC400D02EE9 /* ArchHooks_Win32.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; name = ArchHooks_Win32.h; path = ArchHooks/ArchHooks_Win32.h; sourceTree = ""; }; @@ -2945,7 +2944,6 @@ AACFBE4A08E7D893005087FC /* ScreenGameplayLesson.h */, 1215D7A008C6559A00B87D8B /* ScreenGameplayNormal.cpp */, 1215D7A108C6559A00B87D8B /* ScreenGameplayNormal.h */, - AAD8FAE20A4CD36F000311CF /* ScreenGameplayShared.cpp */, AAD8F9330A4B97DF000311CF /* ScreenGameplayShared.cpp */, AAD8F9320A4B97DF000311CF /* ScreenGameplayShared.h */, AAB55EB509A7E3D3008FDC69 /* ScreenGameplaySyncMachine.cpp */, @@ -3113,7 +3111,6 @@ AA75DA1F06E0A1B500EF13B5 /* NetworkSyncServer.h */, AA6E010B0477128A005F316C /* NoteSkinManager.cpp */, AA6E010C0477128A005F316C /* NoteSkinManager.h */, - AAEBC78F07A4FF5600793F0E /* PlayerState.h */, AA6E010D0477128A005F316C /* PrefsManager.cpp */, AA6E010E0477128A005F316C /* PrefsManager.h */, AA1C6556050D234B0073A143 /* ProfileManager.cpp */, @@ -3386,8 +3383,6 @@ AA6EFDC804770AF1005F316C /* DataStructures */ = { isa = PBXGroup; children = ( - AAE7812B0608249E0034E65F /* ActiveAttackList.cpp */, - AAE7812C0608249E0034E65F /* ActiveAttackList.h */, AA84B7050996F8370085EECB /* AdjustSync.cpp */, AA84B7060996F8370085EECB /* AdjustSync.h */, AAFF5541054E736D00D02EE9 /* Attack.cpp */, @@ -3446,8 +3441,6 @@ AABBD80605D8E9FC00B44FC2 /* HighScore.cpp */, AABBD80705D8E9FC00B44FC2 /* HighScore.h */, AACFBE3908E7D832005087FC /* InputEventPlus.h */, - AA6EFDE104770C79005F316C /* Inventory.cpp */, - AA6EFDE204770C79005F316C /* Inventory.h */, AA2FB638091212AF000FD574 /* LifeMeter.cpp */, AADD1CC2095C233E0088C9DF /* LocalizedString.cpp */, AADD1CC3095C233F0088C9DF /* LocalizedString.h */, @@ -3482,8 +3475,6 @@ AA6EFDFC04770C79005F316C /* NoteTypes.h */, AA80C75707F20D6600C99272 /* OptionRowHandler.cpp */, AA80C75807F20D6600C99272 /* OptionRowHandler.h */, - AA6EFDFD04770C79005F316C /* Player.cpp */, - AA6EFDFE04770C79005F316C /* Player.h */, AA6EFDFF04770C79005F316C /* PlayerAI.cpp */, AA6EFE0004770C79005F316C /* PlayerAI.h */, AA6EFE0104770C79005F316C /* PlayerNumber.cpp */, @@ -3493,6 +3484,7 @@ AA8BD2B807C939F800EA04E1 /* PlayerStageStats.cpp */, AA8BD2B907C939F800EA04E1 /* PlayerStageStats.h */, AA8BD2BA07C939F800EA04E1 /* PlayerState.cpp */, + AAEBC78F07A4FF5600793F0E /* PlayerState.h */, AA1B083B0762532800835464 /* Preference.cpp */, AA54709106F559DF008EB9B2 /* Preference.h */, AA50201D05D6D7B200ACEFD0 /* Profile.cpp */, @@ -3501,14 +3493,6 @@ AA3D790006A275E90064B980 /* RadarValues.h */, AA6E01E6047720A3005F316C /* RandomSample.cpp */, AA6E01E7047720A3005F316C /* RandomSample.h */, - AA8BD2BB07C939F800EA04E1 /* RollingNumbers.cpp */, - AA8BD2BC07C939F800EA04E1 /* RollingNumbers.h */, - AAAFE82E0835E8B100FC43E0 /* RoomWheel.cpp */, - AAAFE82F0835E8B100FC43E0 /* RoomWheel.h */, - AA7144AF0809EEEC00545684 /* ScoreDisplayAliveTime.cpp */, - AA7144B00809EEEC00545684 /* ScoreDisplayAliveTime.h */, - AA8BD2BD07C939F800EA04E1 /* ScoreDisplayCalories.cpp */, - AA8BD2BE07C939F800EA04E1 /* ScoreDisplayCalories.h */, AA6E01E20477205A005F316C /* Song.cpp */, AA6E01E30477205A005F316C /* song.h */, AA6E01DE04772005005F316C /* SongCacheIndex.cpp */, @@ -3637,6 +3621,8 @@ AA6EFEAD04770E7C005F316C /* OptionsCursor.h */, AAC6DDDE0569C71000B5D56F /* PaneDisplay.cpp */, AAC6DDDF0569C71000B5D56F /* PaneDisplay.h */, + AAAFE82E0835E8B100FC43E0 /* RoomWheel.cpp */, + AAAFE82F0835E8B100FC43E0 /* RoomWheel.h */, AA6EFEAE04770E7C005F316C /* ScrollBar.cpp */, AA6EFEAF04770E7C005F316C /* ScrollBar.h */, AA6EFEB004770E7C005F316C /* ScrollingList.cpp */, @@ -3658,6 +3644,8 @@ AA6EFEFA04770E84005F316C /* ActorsInGameplay */ = { isa = PBXGroup; children = ( + AAE7812B0608249E0034E65F /* ActiveAttackList.cpp */, + AAE7812C0608249E0034E65F /* ActiveAttackList.h */, AA6EFEFD04770F63005F316C /* ArrowEffects.cpp */, AA6EFEFE04770F63005F316C /* ArrowEffects.h */, AAB005F00579B8CB000BBA58 /* AttackDisplay.cpp */, @@ -3683,6 +3671,8 @@ AA6EFF0E04770F63005F316C /* GhostArrowRow.h */, AA6EFF1504770F63005F316C /* HoldJudgment.cpp */, AA6EFF1604770F63005F316C /* HoldJudgment.h */, + AA6EFDE104770C79005F316C /* Inventory.cpp */, + AA6EFDE204770C79005F316C /* Inventory.h */, AA6EFF1704770F63005F316C /* Judgment.cpp */, AA6EFF1804770F63005F316C /* Judgment.h */, AA6EFF1A04770F63005F316C /* LifeMeter.h */, @@ -3700,14 +3690,20 @@ AA6EFF2404770F63005F316C /* NoteField.h */, AAD620A5052EC78B00D02EE9 /* PercentageDisplay.cpp */, AAD620A6052EC78B00D02EE9 /* PercentageDisplay.h */, + AA6EFDFD04770C79005F316C /* Player.cpp */, + AA6EFDFE04770C79005F316C /* Player.h */, AA729C4E0599B58D00779F33 /* ReceptorArrow.cpp */, AA729C4F0599B58D00779F33 /* ReceptorArrow.h */, AA729C500599B58D00779F33 /* ReceptorArrowRow.cpp */, AA729C510599B58D00779F33 /* ReceptorArrowRow.h */, AA6EFF2504770F63005F316C /* ScoreDisplay.cpp */, AA6EFF2604770F63005F316C /* ScoreDisplay.h */, + AA7144AF0809EEEC00545684 /* ScoreDisplayAliveTime.cpp */, + AA7144B00809EEEC00545684 /* ScoreDisplayAliveTime.h */, AA6EFF2704770F63005F316C /* ScoreDisplayBattle.cpp */, AA6EFF2804770F63005F316C /* ScoreDisplayBattle.h */, + AA8BD2BD07C939F800EA04E1 /* ScoreDisplayCalories.cpp */, + AA8BD2BE07C939F800EA04E1 /* ScoreDisplayCalories.h */, AA3D5E5C08214C77002AA665 /* ScoreDisplayLifeTime.cpp */, AA3D5E5D08214C77002AA665 /* ScoreDisplayLifeTime.h */, AA6EFF2904770F63005F316C /* ScoreDisplayNormal.cpp */, @@ -3770,6 +3766,8 @@ AA6EFFC004770FFD005F316C /* ModelTypes.h */, AA6E6E0907F518E800C3EBB4 /* Quad.cpp */, AA6EFFC104770FFD005F316C /* Quad.h */, + AA8BD2BB07C939F800EA04E1 /* RollingNumbers.cpp */, + AA8BD2BC07C939F800EA04E1 /* RollingNumbers.h */, AA6EFFC204770FFD005F316C /* Sprite.cpp */, AA6EFFC304770FFD005F316C /* Sprite.h */, AAC0C8C00984AE3B0075FC53 /* Tween.cpp */,