accidental commit
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@@ -469,7 +469,6 @@ void ScreenGameplay::Init()
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fPlayerX = SCREEN_CENTER_X;
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pi->m_pPlayer->SetXY( fPlayerX, SCREEN_CENTER_Y );
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ON_COMMAND( pi->m_pPlayer );
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this->AddChild( pi->m_pPlayer );
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}
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@@ -1034,7 +1033,6 @@ void ScreenGameplay::SetupSong( int iSongIndex )
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// UGLY: Force updating the BeatToNoteSkin mapping and cache NoteSkins now, or else
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// we'll do it on the first update and skip.
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// XXX remove?
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pi->m_pPlayer->ApplyWaitingTransforms();
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/* Update attack bOn flags. */
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