fix ComboChanged message sent when m_bSendJudgmentAndComboMessages is false

This commit is contained in:
Glenn Maynard
2009-09-26 00:46:19 +00:00
parent a50e6dea94
commit be91870732
+3
View File
@@ -574,6 +574,8 @@ void Player::SendComboMessages( int iOldCombo, int iOldMissCombo )
}
if( m_bSendJudgmentAndComboMessages )
{
Message msg( "ComboChanged" );
msg.SetParam( "Player", m_pPlayerState->m_PlayerNumber );
msg.SetParam( "OldCombo", iOldCombo );
@@ -583,6 +585,7 @@ void Player::SendComboMessages( int iOldCombo, int iOldMissCombo )
if( m_pPlayerStageStats )
msg.SetParam( "PlayerStageStats", LuaReference::CreateFromPush(*m_pPlayerStageStats) );
MESSAGEMAN->Broadcast( msg );
}
}
void Player::Update( float fDeltaTime )