lua
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local t = Def.Quad {
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InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM);
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StartTransitioningCommand=cmd(diffusealpha,0;linear,0.3;diffusealpha,1);
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};
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return t;
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@@ -0,0 +1,9 @@
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local t = Def.ActorFrame {
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children = {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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LoadActor( THEME:GetPathB("", "_fade out normal") );
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};
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};
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return t;
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