redundant
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@@ -1016,7 +1016,6 @@ int main(int argc, char* argv[])
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/* Switch to the last used game type, and set up the theme and announcer. */
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/* Switch to the last used game type, and set up the theme and announcer. */
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SwitchToLastPlayedGame();
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SwitchToLastPlayedGame();
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ReadGamePrefsFromDisk();
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{
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{
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/* Now that THEME is loaded, load the icon for the current theme into the
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/* Now that THEME is loaded, load the icon for the current theme into the
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