cleanup
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@@ -22,7 +22,10 @@ Banner::Banner()
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bool Banner::Load( RageTextureID ID, bool bIsBanner )
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bool Banner::Load( RageTextureID ID, bool bIsBanner )
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{
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{
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if( ID.filename == "" )
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if( ID.filename == "" )
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ID = THEME->GetPathG("Common","fallback banner");
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{
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LoadFallback();
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return true;
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}
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if( bIsBanner )
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if( bIsBanner )
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ID = SongBannerTexture(ID);
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ID = SongBannerTexture(ID);
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@@ -1,9 +1,6 @@
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#include "global.h"
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#include "global.h"
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#include "Transition.h"
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#include "Transition.h"
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#include "RageUtil.h"
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#include "ScreenManager.h"
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#include "ScreenManager.h"
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#include "Screen.h"
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#include "GameState.h"
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/*
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/*
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