Use consistent thread names.
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@@ -252,7 +252,7 @@ static struct SetupMainThread
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{
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LockMut(g_ThreadSlotsLock);
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int slot = FindEmptyThreadSlot();
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strcpy( g_ThreadSlots[slot].name, "Main thread" );
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strcpy( g_ThreadSlots[slot].name, "MainThread" );
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sprintf( g_ThreadSlots[slot].ThreadFormattedOutput, "Thread: %s", g_ThreadSlots[slot].name );
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g_ThreadSlots[slot].id = RageThread::GetCurrentThreadID();
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g_ThreadSlots[slot].pImpl = MakeThisThread();
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