war on -Werror, part 11: const int -> float loss.

Had to work around the inline static const int rule
to do it, but at least there is no data loss now.
This commit is contained in:
Jason Felds
2012-12-27 11:13:41 -05:00
parent e86aeb66a8
commit bddbed7e7e
4 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -2858,7 +2858,7 @@ void Player::UpdateJudgedRows()
Attack attMineAttack;
attMineAttack.sModifiers = ApplyRandomAttack();
attMineAttack.fStartSecond = attMineAttack.ATTACK_STARTS_NOW;
attMineAttack.fStartSecond = attMineAttack.ATTACK_STARTS_NOW();
attMineAttack.fSecsRemaining = fAttackRunTime;
m_pPlayerState->LaunchAttack( attMineAttack );