diff --git a/Themes/default/Graphics/Judgment Normal 2x6.png b/Themes/default/Graphics/Judgment Normal 2x6.png index 89bb4484ab..165531e9f8 100644 Binary files a/Themes/default/Graphics/Judgment Normal 2x6.png and b/Themes/default/Graphics/Judgment Normal 2x6.png differ diff --git a/Themes/default/Graphics/ScreenGameplay lifebar_bar.lua b/Themes/default/Graphics/ScreenGameplay lifebar_bar.lua index 7da9ab9e3c..9c30a10aa5 100644 --- a/Themes/default/Graphics/ScreenGameplay lifebar_bar.lua +++ b/Themes/default/Graphics/ScreenGameplay lifebar_bar.lua @@ -94,7 +94,7 @@ t[#t+1] = Def.ActorFrame { Def.Quad { Name="Fill", InitCommand=cmd(x,-life_meter_width/2;zoomto,life_meter_width,life_meter_height;horizalign,left), - OnCommand=cmd(diffuse,PlayerColor(pn);diffuse,PlayerColor(pn);), + OnCommand=cmd(diffuse,PlayerColor(pn);), -- HotCommand=cmd(diffuse,color("#ff9232");diffuseshift;effectclock,'beat';effectcolor1,color("#ff9232");effectcolor2,color("#ffe263");), AliveCommand=cmd(diffuse,PlayerColor(pn);stopeffect),