Updated changelog for 5.0.7rc.

This commit is contained in:
Kyzentun
2015-03-09 20:54:55 -06:00
13 changed files with 1256 additions and 1077 deletions
+7
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@@ -4,8 +4,15 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt. from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
________________________________________________________________________________ ________________________________________________________________________________
================================================================================
StepMania 5.0.7rc | 20150309
--------------------------------------------------------------------------------
2015/03/09 2015/03/09
---------- ----------
* [EditMode] Autosave every 5 minutes added. [kyzentun]
* [General] NotesLoaderSM, NotesLoaderSSC, IniFile::ReadFile rewritten,
load times substantially faster. [kyzentun]
* [Preference] HarshHotLifePenalty preference added, for toggling whether * [Preference] HarshHotLifePenalty preference added, for toggling whether
LifeMeterBar takes away .1 life when it's full. [kyzentun] LifeMeterBar takes away .1 life when it's full. [kyzentun]
+33 -19
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@@ -47,29 +47,43 @@ CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
return Difficulty_Invalid; return Difficulty_Invalid;
} }
struct OldStyleStringToDifficultyMapHolder
{
std::map<RString, Difficulty> conversion_map;
OldStyleStringToDifficultyMapHolder()
{
conversion_map["beginner"]= Difficulty_Beginner;
conversion_map["easy"]= Difficulty_Easy;
conversion_map["basic"]= Difficulty_Easy;
conversion_map["light"]= Difficulty_Easy;
conversion_map["medium"]= Difficulty_Medium;
conversion_map["another"]= Difficulty_Medium;
conversion_map["trick"]= Difficulty_Medium;
conversion_map["standard"]= Difficulty_Medium;
conversion_map["difficult"]= Difficulty_Medium;
conversion_map["hard"]= Difficulty_Hard;
conversion_map["ssr"]= Difficulty_Hard;
conversion_map["maniac"]= Difficulty_Hard;
conversion_map["heavy"]= Difficulty_Hard;
conversion_map["smaniac"]= Difficulty_Challenge;
conversion_map["challenge"]= Difficulty_Challenge;
conversion_map["expert"]= Difficulty_Challenge;
conversion_map["oni"]= Difficulty_Challenge;
conversion_map["edit"]= Difficulty_Edit;
}
};
OldStyleStringToDifficultyMapHolder OldStyleStringToDifficulty_converter;
Difficulty OldStyleStringToDifficulty( const RString& sDC ) Difficulty OldStyleStringToDifficulty( const RString& sDC )
{ {
RString s2 = sDC; RString s2 = sDC;
s2.MakeLower(); s2.MakeLower();
if( s2 == "beginner" ) return Difficulty_Beginner; std::map<RString, Difficulty>::iterator diff=
else if( s2 == "easy" ) return Difficulty_Easy; OldStyleStringToDifficulty_converter.conversion_map.find(s2);
else if( s2 == "basic" ) return Difficulty_Easy; if(diff != OldStyleStringToDifficulty_converter.conversion_map.end())
else if( s2 == "light" ) return Difficulty_Easy; {
else if( s2 == "medium" ) return Difficulty_Medium; return diff->second;
else if( s2 == "another" ) return Difficulty_Medium; }
else if( s2 == "trick" ) return Difficulty_Medium; return Difficulty_Invalid;
else if( s2 == "standard" ) return Difficulty_Medium;
else if( s2 == "difficult") return Difficulty_Medium;
else if( s2 == "hard" ) return Difficulty_Hard;
else if( s2 == "ssr" ) return Difficulty_Hard;
else if( s2 == "maniac" ) return Difficulty_Hard;
else if( s2 == "heavy" ) return Difficulty_Hard;
else if( s2 == "smaniac" ) return Difficulty_Challenge;
else if( s2 == "challenge" ) return Difficulty_Challenge;
else if( s2 == "expert" ) return Difficulty_Challenge;
else if( s2 == "oni" ) return Difficulty_Challenge;
else if( s2 == "edit" ) return Difficulty_Edit;
else return Difficulty_Invalid;
} }
LuaFunction( OldStyleStringToDifficulty, OldStyleStringToDifficulty(SArg(1)) ); LuaFunction( OldStyleStringToDifficulty, OldStyleStringToDifficulty(SArg(1)) );
+24 -20
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@@ -201,30 +201,34 @@ static const char *TapNoteScoreNames[] = {
"W1", "W1",
"CheckpointHit", "CheckpointHit",
}; };
struct tns_conversion_helper
{
std::map<RString, TapNoteScore> conversion_map;
tns_conversion_helper()
{
FOREACH_ENUM(TapNoteScore, tns)
{
conversion_map[TapNoteScoreNames[tns]]= tns;
}
// for backward compatibility
conversion_map["Boo"]= TNS_W5;
conversion_map["Good"]= TNS_W4;
conversion_map["Great"]= TNS_W3;
conversion_map["Perfect"]= TNS_W2;
conversion_map["Marvelous"]= TNS_W1;
}
};
tns_conversion_helper tns_converter;
XToString( TapNoteScore ); XToString( TapNoteScore );
LuaXType( TapNoteScore ); LuaXType( TapNoteScore );
TapNoteScore StringToTapNoteScore( const RString &s ) TapNoteScore StringToTapNoteScore( const RString &s )
{ {
// new style std::map<RString, TapNoteScore>::iterator tns=
if ( s == "None" ) return TNS_None; tns_converter.conversion_map.find(s);
else if( s == "HitMine" ) return TNS_HitMine; if(tns != tns_converter.conversion_map.end())
else if( s == "AvoidMine" ) return TNS_AvoidMine; {
else if( s == "CheckpointHit" ) return TNS_CheckpointHit; return tns->second;
else if( s == "CheckpointMiss" )return TNS_CheckpointMiss; }
else if( s == "Miss" ) return TNS_Miss;
else if( s == "W5" ) return TNS_W5;
else if( s == "W4" ) return TNS_W4;
else if( s == "W3" ) return TNS_W3;
else if( s == "W2" ) return TNS_W2;
else if( s == "W1" ) return TNS_W1;
// for backward compatibility
else if( s == "Boo" ) return TNS_W5;
else if( s == "Good" ) return TNS_W4;
else if( s == "Great" ) return TNS_W3;
else if( s == "Perfect" ) return TNS_W2;
else if( s == "Marvelous" ) return TNS_W1;
return TapNoteScore_Invalid; return TapNoteScore_Invalid;
} }
// This is necessary because the StringToX macro wasn't used, and Preference // This is necessary because the StringToX macro wasn't used, and Preference
+41 -26
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@@ -34,6 +34,8 @@ bool IniFile::ReadFile( const RString &sPath )
bool IniFile::ReadFile( RageFileBasic &f ) bool IniFile::ReadFile( RageFileBasic &f )
{ {
RString keyname; RString keyname;
// keychild is used to cache the node that values are being added to. -Kyz
XNode* keychild= NULL;
while( 1 ) while( 1 )
{ {
RString line; RString line;
@@ -61,34 +63,47 @@ bool IniFile::ReadFile( RageFileBasic &f )
} }
if( line.size() == 0 ) if( line.empty() )
continue; continue;
if( line[0] == ';' ) switch(line[0])
continue; // comment
if( line[0] == '#' )
continue; // comment
if( line.size() > 1 && line[0] == '/' && line[1] == '/' )
continue; // comment
if( line.size() > 1 && line[0] == '-' && line[1] == '-' )
continue; // comment (Lua style)
if( line[0] == '[' && line[line.size()-1] == ']' )
{ {
// New section. case ';':
keyname = line.substr(1, line.size()-2); case '#':
} continue; // comment
else case '/':
{ case '-':
// New value. if(line.size() > 1 && line[0] == line[1])
size_t iEqualIndex = line.find("="); { continue; } // comment (Lua or C++ style)
if( iEqualIndex != string::npos ) goto keyvalue;
{ case '[':
RString valuename = line.Left( (int) iEqualIndex ); if(line[line.size()-1] == ']')
RString value = line.Right( line.size()-valuename.size()-1 ); {
Trim( valuename ); // New section.
if( keyname.size() && valuename.size() ) keyname = line.substr(1, line.size()-2);
SetValue( keyname, valuename, value ); keychild= GetChild(keyname);
} if(keychild == NULL)
{
keychild= AppendChild(keyname);
}
break;
}
default:
keyvalue:
if(keychild == NULL)
{ break; }
// New value.
size_t iEqualIndex = line.find("=");
if( iEqualIndex != string::npos )
{
RString valuename = line.Left((int) iEqualIndex);
RString value = line.Right(line.size()-valuename.size()-1);
Trim(valuename);
if(!valuename.empty())
{
SetKeyValue(keychild, valuename, value);
}
}
break;
} }
} }
} }
+5
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@@ -44,6 +44,11 @@ public:
pNode = AppendChild( sKey ); pNode = AppendChild( sKey );
pNode->AppendAttr<T>( sValueName, value ); pNode->AppendAttr<T>( sValueName, value );
} }
template <typename T>
void SetKeyValue(XNode* keynode, const RString &sValueName, const T &value)
{
keynode->AppendAttr<T>(sValueName, value);
}
bool DeleteKey( const RString &keyname ); bool DeleteKey( const RString &keyname );
bool DeleteValue( const RString &keyname, const RString &valuename ); bool DeleteValue( const RString &keyname, const RString &valuename );
+253 -186
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@@ -13,6 +13,242 @@
#include "Attack.h" #include "Attack.h"
#include "PrefsManager.h" #include "PrefsManager.h"
// Everything from this line to the creation of sm_parser_helper exists to
// speed up parsing by allowing the use of std::map. All these functions
// are put into a map of function pointers which is used when loading.
// -Kyz
/****************************************************************/
struct SMSongTagInfo
{
SMLoader* loader;
Song* song;
const MsdFile::value_t* params;
const RString& path;
vector< pair<float, float> > BPMChanges, Stops;
SMSongTagInfo(SMLoader* l, Song* s, const RString& p)
:loader(l), song(s), path(p)
{}
};
typedef void (*song_tag_func_t)(SMSongTagInfo& info);
// Functions for song tags go below this line. -Kyz
/****************************************************************/
void SMSetTitle(SMSongTagInfo& info)
{
info.song->m_sMainTitle = (*info.params)[1];
info.loader->SetSongTitle((*info.params)[1]);
}
void SMSetSubtitle(SMSongTagInfo& info)
{
info.song->m_sSubTitle = (*info.params)[1];
}
void SMSetArtist(SMSongTagInfo& info)
{
info.song->m_sArtist = (*info.params)[1];
}
void SMSetTitleTranslit(SMSongTagInfo& info)
{
info.song->m_sMainTitleTranslit = (*info.params)[1];
}
void SMSetSubtitleTranslit(SMSongTagInfo& info)
{
info.song->m_sSubTitleTranslit = (*info.params)[1];
}
void SMSetArtistTranslit(SMSongTagInfo& info)
{
info.song->m_sArtistTranslit = (*info.params)[1];
}
void SMSetGenre(SMSongTagInfo& info)
{
info.song->m_sGenre = (*info.params)[1];
}
void SMSetCredit(SMSongTagInfo& info)
{
info.song->m_sCredit = (*info.params)[1];
}
void SMSetBanner(SMSongTagInfo& info)
{
info.song->m_sBannerFile = (*info.params)[1];
}
void SMSetBackground(SMSongTagInfo& info)
{
info.song->m_sBackgroundFile = (*info.params)[1];
}
void SMSetLyricsPath(SMSongTagInfo& info)
{
info.song->m_sLyricsFile = (*info.params)[1];
}
void SMSetCDTitle(SMSongTagInfo& info)
{
info.song->m_sCDTitleFile = (*info.params)[1];
}
void SMSetMusic(SMSongTagInfo& info)
{
info.song->m_sMusicFile = (*info.params)[1];
}
void SMSetOffset(SMSongTagInfo& info)
{
info.song->m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat((*info.params)[1]);
}
void SMSetBPMs(SMSongTagInfo& info)
{
info.BPMChanges.clear();
info.loader->ParseBPMs(info.BPMChanges, (*info.params)[1]);
}
void SMSetStops(SMSongTagInfo& info)
{
info.Stops.clear();
info.loader->ParseStops(info.Stops, (*info.params)[1]);
}
void SMSetDelays(SMSongTagInfo& info)
{
info.loader->ProcessDelays(info.song->m_SongTiming, (*info.params)[1]);
}
void SMSetTimeSignatures(SMSongTagInfo& info)
{
info.loader->ProcessTimeSignatures(info.song->m_SongTiming, (*info.params)[1]);
}
void SMSetTickCounts(SMSongTagInfo& info)
{
info.loader->ProcessTickcounts(info.song->m_SongTiming, (*info.params)[1]);
}
void SMSetInstrumentTrack(SMSongTagInfo& info)
{
info.loader->ProcessInstrumentTracks(*info.song, (*info.params)[1]);
}
void SMSetSampleStart(SMSongTagInfo& info)
{
info.song->m_fMusicSampleStartSeconds = HHMMSSToSeconds((*info.params)[1]);
}
void SMSetSampleLength(SMSongTagInfo& info)
{
info.song->m_fMusicSampleLengthSeconds = HHMMSSToSeconds((*info.params)[1]);
}
void SMSetDisplayBPM(SMSongTagInfo& info)
{
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
if((*info.params)[1] == "*")
{ info.song->m_DisplayBPMType = DISPLAY_BPM_RANDOM; }
else
{
info.song->m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
info.song->m_fSpecifiedBPMMin = StringToFloat((*info.params)[1]);
if((*info.params)[2].empty())
{ info.song->m_fSpecifiedBPMMax = info.song->m_fSpecifiedBPMMin; }
else
{ info.song->m_fSpecifiedBPMMax = StringToFloat((*info.params)[2]); }
}
}
void SMSetSelectable(SMSongTagInfo& info)
{
if((*info.params)[1].EqualsNoCase("YES"))
{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
else if((*info.params)[1].EqualsNoCase("NO"))
{ info.song->m_SelectionDisplay = info.song->SHOW_NEVER; }
// ROULETTE from 3.9. It was removed since UnlockManager can serve
// the same purpose somehow. This, of course, assumes you're using
// unlocks. -aj
else if((*info.params)[1].EqualsNoCase("ROULETTE"))
{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
/* The following two cases are just fixes to make sure simfiles that
* used 3.9+ features are not excluded here */
else if((*info.params)[1].EqualsNoCase("ES") || (*info.params)[1].EqualsNoCase("OMES"))
{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
else if(StringToInt((*info.params)[1]) > 0)
{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
else
{ LOG->UserLog("Song file", info.path, "has an unknown #SELECTABLE value, \"%s\"; ignored.", (*info.params)[1].c_str()); }
}
void SMSetBGChanges(SMSongTagInfo& info)
{
info.loader->ProcessBGChanges(*info.song, (*info.params)[0], info.path, (*info.params)[1]);
}
void SMSetFGChanges(SMSongTagInfo& info)
{
vector<RString> aFGChangeExpressions;
split((*info.params)[1], ",", aFGChangeExpressions);
for(unsigned int b = 0; b < aFGChangeExpressions.size(); ++b)
{
BackgroundChange change;
if(info.loader->LoadFromBGChangesString(change, aFGChangeExpressions[b]))
info.song->AddForegroundChange(change);
}
}
void SMSetKeysounds(SMSongTagInfo& info)
{
split((*info.params)[1], ",", info.song->m_vsKeysoundFile);
}
void SMSetAttacks(SMSongTagInfo& info)
{
info.loader->ProcessAttackString(info.song->m_sAttackString, (*info.params));
info.loader->ProcessAttacks(info.song->m_Attacks, (*info.params));
}
typedef std::map<RString, song_tag_func_t> song_handler_map_t;
struct sm_parser_helper_t
{
song_handler_map_t song_tag_handlers;
// Unless signed, the comments in this tag list are not by me. They were
// moved here when converting from the else if chain. -Kyz
sm_parser_helper_t()
{
song_tag_handlers["TITLE"]= &SMSetTitle;
song_tag_handlers["SUBTITLE"]= &SMSetSubtitle;
song_tag_handlers["ARTIST"]= &SMSetArtist;
song_tag_handlers["TITLETRANSLIT"]= &SMSetTitleTranslit;
song_tag_handlers["SUBTITLETRANSLIT"]= &SMSetSubtitleTranslit;
song_tag_handlers["ARTISTTRANSLIT"]= &SMSetArtistTranslit;
song_tag_handlers["GENRE"]= &SMSetGenre;
song_tag_handlers["CREDIT"]= &SMSetCredit;
song_tag_handlers["BANNER"]= &SMSetBanner;
song_tag_handlers["BACKGROUND"]= &SMSetBackground;
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
song_tag_handlers["LYRICSPATH"]= &SMSetLyricsPath;
song_tag_handlers["CDTITLE"]= &SMSetCDTitle;
song_tag_handlers["MUSIC"]= &SMSetMusic;
song_tag_handlers["OFFSET"]= &SMSetOffset;
song_tag_handlers["BPMS"]= &SMSetBPMs;
song_tag_handlers["STOPS"]= &SMSetStops;
song_tag_handlers["FREEZES"]= &SMSetStops;
song_tag_handlers["DELAYS"]= &SMSetDelays;
song_tag_handlers["TIMESIGNATURES"]= &SMSetTimeSignatures;
song_tag_handlers["TICKCOUNTS"]= &SMSetTickCounts;
song_tag_handlers["INSTRUMENTTRACK"]= &SMSetInstrumentTrack;
song_tag_handlers["SAMPLESTART"]= &SMSetSampleStart;
song_tag_handlers["SAMPLELENGTH"]= &SMSetSampleLength;
song_tag_handlers["DISPLAYBPM"]= &SMSetDisplayBPM;
song_tag_handlers["SELECTABLE"]= &SMSetSelectable;
// It's a bit odd to have the tag that exists for backwards compatibility
// in this list and not the replacement, but the BGCHANGES tag has a
// number on the end, allowing up to NUM_BackgroundLayer tags, so it
// can't fit in the map. -Kyz
song_tag_handlers["ANIMATIONS"]= &SMSetBGChanges;
song_tag_handlers["FGCHANGES"]= &SMSetFGChanges;
song_tag_handlers["KEYSOUNDS"]= &SMSetKeysounds;
// Attacks loaded from file
song_tag_handlers["ATTACKS"]= &SMSetAttacks;
/* Tags that no longer exist, listed for posterity. May their names
* never be forgotten for their service to Stepmania. -Kyz
* LASTBEATHINT: // unable to identify at this point: ignore
* MUSICBYTES: // ignore
* FIRSTBEAT: // cache tags from older SM files: ignore.
* LASTBEAT: // cache tags from older SM files: ignore.
* SONGFILENAME: // cache tags from older SM files: ignore.
* HASMUSIC: // cache tags from older SM files: ignore.
* HASBANNER: // cache tags from older SM files: ignore.
* SAMPLEPATH: // SamplePath was used when the song has a separate preview clip. -aj
* LEADTRACK: // XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
* MUSICLENGTH: // Loaded from the cache now. -Kyz
*/
}
};
sm_parser_helper_t sm_parser_helper;
// End sm_parser_helper related functions. -Kyz
/****************************************************************/
void SMLoader::SetSongTitle(const RString & title) void SMLoader::SetSongTitle(const RString & title)
{ {
this->songTitle = title; this->songTitle = title;
@@ -875,10 +1111,11 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
return false; return false;
} }
vector< pair<float, float> > vBPMChanges, vStops;
out.m_SongTiming.m_sFile = sPath; out.m_SongTiming.m_sFile = sPath;
out.m_sSongFileName = sPath; out.m_sSongFileName = sPath;
SMSongTagInfo reused_song_info(&*this, &out, sPath);
for( unsigned i=0; i<msd.GetNumValues(); i++ ) for( unsigned i=0; i<msd.GetNumValues(); i++ )
{ {
int iNumParams = msd.GetNumParams(i); int iNumParams = msd.GetNumParams(i);
@@ -886,191 +1123,22 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
RString sValueName = sParams[0]; RString sValueName = sParams[0];
sValueName.MakeUpper(); sValueName.MakeUpper();
// handle the data reused_song_info.params= &sParams;
song_handler_map_t::iterator handler=
sm_parser_helper.song_tag_handlers.find(sValueName);
if(handler != sm_parser_helper.song_tag_handlers.end())
{
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically /* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
* splitting other formats that *don't* natively support #SUBTITLE. */ * splitting other formats that *don't* natively support #SUBTITLE. */
if( sValueName=="TITLE" ) handler->second(reused_song_info);
{
out.m_sMainTitle = sParams[1];
this->SetSongTitle(sParams[1]);
} }
else if(sValueName.Left(strlen("BGCHANGES")) == "BGCHANGES")
else if( sValueName=="SUBTITLE" )
out.m_sSubTitle = sParams[1];
else if( sValueName=="ARTIST" )
out.m_sArtist = sParams[1];
else if( sValueName=="TITLETRANSLIT" )
out.m_sMainTitleTranslit = sParams[1];
else if( sValueName=="SUBTITLETRANSLIT" )
out.m_sSubTitleTranslit = sParams[1];
else if( sValueName=="ARTISTTRANSLIT" )
out.m_sArtistTranslit = sParams[1];
else if( sValueName=="GENRE" )
out.m_sGenre = sParams[1];
else if( sValueName=="CREDIT" )
out.m_sCredit = sParams[1];
else if( sValueName=="BANNER" )
out.m_sBannerFile = sParams[1];
else if( sValueName=="BACKGROUND" )
out.m_sBackgroundFile = sParams[1];
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
else if( sValueName=="LYRICSPATH" )
out.m_sLyricsFile = sParams[1];
else if( sValueName=="CDTITLE" )
out.m_sCDTitleFile = sParams[1];
else if( sValueName=="MUSIC" )
out.m_sMusicFile = sParams[1];
else if( sValueName=="OFFSET" )
{ {
out.m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] ); SMSetBGChanges(reused_song_info);
} }
else if( sValueName=="BPMS" ) else if(sValueName == "NOTES" || sValueName == "NOTES2")
{ {
vBPMChanges.clear(); if(iNumParams < 7)
ParseBPMs(vBPMChanges, sParams[1]);
}
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
{
vStops.clear();
ParseStops(vStops, sParams[1]);
}
else if( sValueName=="DELAYS" )
{
ProcessDelays(out.m_SongTiming, sParams[1]);
}
else if( sValueName=="TIMESIGNATURES" )
{
ProcessTimeSignatures(out.m_SongTiming, sParams[1]);
}
else if( sValueName=="TICKCOUNTS" )
{
ProcessTickcounts(out.m_SongTiming, sParams[1]);
}
else if( sValueName=="INSTRUMENTTRACK" )
{
ProcessInstrumentTracks( out, sParams[1] );
}
else if( sValueName=="MUSICLENGTH" )
{
if( !bFromCache )
continue;
out.m_fMusicLengthSeconds = StringToFloat( sParams[1] );
}
else if( sValueName=="LASTBEATHINT" )
{
// unable to identify at this point: ignore
}
else if( sValueName=="MUSICBYTES" )
; /* ignore */
// cache tags from older SM files: ignore.
else if(sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
sValueName=="HASBANNER")
{
;
}
else if( sValueName=="SAMPLESTART" )
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
else if( sValueName=="SAMPLELENGTH" )
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
// SamplePath is used when the song has a separate preview clip. -aj
//else if( sValueName=="SAMPLEPATH" )
//out.m_sMusicSamplePath = sParams[1];
else if( sValueName=="DISPLAYBPM" )
{
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
if( sParams[1] == "*" )
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
else
{
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
if( sParams[2].empty() )
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
else
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
}
}
else if( sValueName=="SELECTABLE" )
{
if(sParams[1].EqualsNoCase("YES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if(sParams[1].EqualsNoCase("NO"))
out.m_SelectionDisplay = out.SHOW_NEVER;
// ROULETTE from 3.9. It was removed since UnlockManager can serve
// the same purpose somehow. This, of course, assumes you're using
// unlocks. -aj
else if(sParams[1].EqualsNoCase("ROULETTE"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
/* The following two cases are just fixes to make sure simfiles that
* used 3.9+ features are not excluded here */
else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if( StringToInt(sParams[1]) > 0 )
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else
LOG->UserLog( "Song file", sPath, "has an unknown #SELECTABLE value, \"%s\"; ignored.", sParams[1].c_str() );
}
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
{
ProcessBGChanges( out, sValueName, sPath, sParams[1]);
}
else if( sValueName=="FGCHANGES" )
{
vector<RString> aFGChangeExpressions;
split( sParams[1], ",", aFGChangeExpressions );
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
{
BackgroundChange change;
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
out.AddForegroundChange( change );
}
}
else if( sValueName=="KEYSOUNDS" )
{
split( sParams[1], ",", out.m_vsKeysoundFile );
}
// Attacks loaded from file
else if( sValueName=="ATTACKS" )
{
ProcessAttackString(out.m_sAttackString, sParams);
ProcessAttacks(out.m_Attacks, sParams);
}
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
{
if( iNumParams < 7 )
{ {
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams ); LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
continue; continue;
@@ -1084,20 +1152,19 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
sParams[4], sParams[4],
sParams[5], sParams[5],
sParams[6], sParams[6],
*pNewNotes ); *pNewNotes);
pNewNotes->SetFilename(sPath); pNewNotes->SetFilename(sPath);
out.AddSteps( pNewNotes ); out.AddSteps( pNewNotes );
} }
// XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
else if( sValueName=="LEADTRACK" )
;
else else
LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() ); {
LOG->UserLog("Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str());
}
} }
// Turn negative time changes into warps // Turn negative time changes into warps
ProcessBPMsAndStops(out.m_SongTiming, vBPMChanges, vStops); ProcessBPMsAndStops(out.m_SongTiming, reused_song_info.BPMChanges, reused_song_info.Stops);
TidyUpData( out, bFromCache ); TidyUpData( out, bFromCache );
return true; return true;
+3
View File
@@ -199,6 +199,9 @@ protected:
* @return the file extension. */ * @return the file extension. */
RString GetFileExtension() const { return fileExt; } RString GetFileExtension() const { return fileExt; }
public:
// SetSongTitle and GetSongTitle changed to public to allow the functions
// used by the parser helper to access them. -Kyz
/** /**
* @brief Set the song title. * @brief Set the song title.
* @param t the song title. */ * @param t the song title. */
+824 -791
View File
File diff suppressed because it is too large Load Diff
+6 -5
View File
@@ -466,16 +466,17 @@ void PrefsManager::ReadGamePrefsFromIni( const RString &sIni )
FOREACH_CONST_Child( &ini, section ) FOREACH_CONST_Child( &ini, section )
{ {
if( !BeginsWith(section->GetName(), GAME_SECTION_PREFIX) ) RString section_name= section->GetName();
if( !BeginsWith(section_name, GAME_SECTION_PREFIX) )
continue; continue;
RString sGame = section->GetName().Right( section->GetName().length() - GAME_SECTION_PREFIX.length() ); RString sGame = section_name.Right( section_name.length() - GAME_SECTION_PREFIX.length() );
GamePrefs &gp = m_mapGameNameToGamePrefs[ sGame ]; GamePrefs &gp = m_mapGameNameToGamePrefs[ sGame ];
// todo: read more prefs here? -aj // todo: read more prefs here? -aj
ini.GetValue( section->GetName(), "Announcer", gp.m_sAnnouncer ); ini.GetValue(section_name, "Announcer", gp.m_sAnnouncer);
ini.GetValue( section->GetName(), "Theme", gp.m_sTheme ); ini.GetValue(section_name, "Theme", gp.m_sTheme);
ini.GetValue( section->GetName(), "DefaultModifiers", gp.m_sDefaultModifiers ); ini.GetValue(section_name, "DefaultModifiers", gp.m_sDefaultModifiers);
} }
} }
+1 -1
View File
@@ -53,7 +53,7 @@ extern const RageTimer RageZeroTimer;
// For profiling how long some chunk of code takes. -Kyz // For profiling how long some chunk of code takes. -Kyz
#define START_TIME(name) float name##_start_time= RageTimer::GetTimeSinceStartFast(); #define START_TIME(name) float name##_start_time= RageTimer::GetTimeSinceStartFast();
#define END_TIME(name) float name##_end_time= RageTimer::GetTimeSinceStartFast(); LOG->Warn(#name " time: %f", name##_end_time - name##_start_time); #define END_TIME(name) float name##_end_time= RageTimer::GetTimeSinceStartFast(); LOG->Warn(#name " time: %f to %f = %f", name##_start_time, name##_end_time, name##_end_time - name##_start_time);
#endif #endif
+31 -10
View File
@@ -46,6 +46,7 @@ void XNode::Free()
FOREACH_Attr( this, pAttr ) FOREACH_Attr( this, pAttr )
delete pAttr->second; delete pAttr->second;
m_childs.clear(); m_childs.clear();
m_children_by_name.clear();
m_attrs.clear(); m_attrs.clear();
} }
@@ -98,10 +99,11 @@ XNodeValue *XNode::GetAttr( const RString &attrname )
XNode *XNode::GetChild( const RString &sName ) XNode *XNode::GetChild( const RString &sName )
{ {
FOREACH_Child( this, it ) multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(sName);
if(by_name != m_children_by_name.end() &&
sName == by_name->second->GetName())
{ {
if( it->GetName() == sName ) return by_name->second;
return it;
} }
return NULL; return NULL;
} }
@@ -120,10 +122,11 @@ bool XNode::PushChildValue( lua_State *L, const RString &sName ) const
const XNode *XNode::GetChild( const RString &sName ) const const XNode *XNode::GetChild( const RString &sName ) const
{ {
FOREACH_CONST_Child( this, it ) multimap<RString, XNode*>::const_iterator by_name= m_children_by_name.lower_bound(sName);
if(by_name != m_children_by_name.end() &&
sName == by_name->second->GetName())
{ {
if( it->GetName() == sName ) return by_name->second;
return it;
} }
return NULL; return NULL;
} }
@@ -131,23 +134,41 @@ const XNode *XNode::GetChild( const RString &sName ) const
XNode *XNode::AppendChild( XNode *node ) XNode *XNode::AppendChild( XNode *node )
{ {
DEBUG_ASSERT( node->m_sName.size() ); DEBUG_ASSERT( node->m_sName.size() );
m_children_by_name.insert(make_pair(node->m_sName, node));
m_childs.push_back( node ); m_childs.push_back( node );
return node; return node;
} }
// detach node and delete object // detach node and delete object
bool XNode::RemoveChild( XNode *node, bool /* bDelete */ ) bool XNode::RemoveChild(XNode *node, bool bDelete)
{ {
XNodes::iterator it = find( m_childs.begin(), m_childs.end(), node ); XNodes::iterator it = find( m_childs.begin(), m_childs.end(), node );
if( it == m_childs.end() ) if( it == m_childs.end() )
return false; return false;
RemoveChildFromByName(node);
delete node; if(bDelete)
{ delete node; }
m_childs.erase( it ); m_childs.erase( it );
return true; return true;
} }
void XNode::RemoveChildFromByName(XNode* node)
{
multimap<RString, XNode*>::iterator by_name= m_children_by_name.lower_bound(node->m_sName);
if(by_name != m_children_by_name.end() &&
node->GetName() == by_name->second->GetName())
{
for(; by_name != m_children_by_name.end(); ++by_name)
{
if(by_name->second == node)
{
m_children_by_name.erase(by_name);
break;
}
}
}
}
// detach attribute // detach attribute
bool XNode::RemoveAttr( const RString &sName ) bool XNode::RemoveAttr( const RString &sName )
+17 -7
View File
@@ -68,23 +68,26 @@ typedef vector<XNode*> XNodes;
/** @brief Loop through each child. */ /** @brief Loop through each child. */
#define FOREACH_Child( pNode, Var ) \ #define FOREACH_Child( pNode, Var ) \
XNode *Var = NULL; \ XNode *Var = NULL; \
for( XNodes::iterator Var##Iter = (pNode)->m_childs.begin(); \ for( XNodes::iterator Var##Iter = (pNode)->GetChildrenBegin(); \
Var = (Var##Iter != (pNode)->m_childs.end())? *Var##Iter:NULL, \ Var = (Var##Iter != (pNode)->GetChildrenEnd())? *Var##Iter:NULL, \
Var##Iter != (pNode)->m_childs.end(); \ Var##Iter != (pNode)->GetChildrenEnd(); \
++Var##Iter ) ++Var##Iter )
/** @brief Loop through each child, using a constant iterator. */ /** @brief Loop through each child, using a constant iterator. */
#define FOREACH_CONST_Child( pNode, Var ) \ #define FOREACH_CONST_Child( pNode, Var ) \
const XNode *Var = NULL; \ const XNode *Var = NULL; \
for( XNodes::const_iterator Var##Iter = (pNode)->m_childs.begin(); \ for( XNodes::const_iterator Var##Iter = (pNode)->GetChildrenBegin(); \
Var = (Var##Iter != (pNode)->m_childs.end())? *Var##Iter:NULL, \ Var = (Var##Iter != (pNode)->GetChildrenEnd())? *Var##Iter:NULL, \
Var##Iter != (pNode)->m_childs.end(); \ Var##Iter != (pNode)->GetChildrenEnd(); \
++Var##Iter ) ++Var##Iter )
class XNode class XNode
{ {
private:
XNodes m_childs; // child nodes
multimap<RString, XNode*> m_children_by_name;
public: public:
RString m_sName; RString m_sName;
XNodes m_childs; // child nodes
XAttrs m_attrs; // attributes XAttrs m_attrs; // attributes
void SetName( const RString &sName ) { m_sName = sName; } void SetName( const RString &sName ) { m_sName = sName; }
@@ -101,6 +104,12 @@ public:
bool GetAttrValue( const RString &sName, T &out ) const { const XNodeValue *pAttr=GetAttr(sName); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; } bool GetAttrValue( const RString &sName, T &out ) const { const XNodeValue *pAttr=GetAttr(sName); if(pAttr==NULL) return false; pAttr->GetValue(out); return true; }
bool PushAttrValue( lua_State *L, const RString &sName ) const; bool PushAttrValue( lua_State *L, const RString &sName ) const;
XNodes::iterator GetChildrenBegin() { return m_childs.begin(); }
XNodes::const_iterator GetChildrenBegin() const { return m_childs.begin(); }
XNodes::iterator GetChildrenEnd() { return m_childs.end(); }
XNodes::const_iterator GetChildrenEnd() const { return m_childs.end(); }
bool ChildrenEmpty() const { return m_childs.empty(); }
// in one level child nodes // in one level child nodes
const XNode *GetChild( const RString &sName ) const; const XNode *GetChild( const RString &sName ) const;
XNode *GetChild( const RString &sName ); XNode *GetChild( const RString &sName );
@@ -114,6 +123,7 @@ public:
XNode *AppendChild( const RString &sName ) { XNode *p=new XNode(sName); return AppendChild(p); } XNode *AppendChild( const RString &sName ) { XNode *p=new XNode(sName); return AppendChild(p); }
XNode *AppendChild( XNode *node ); XNode *AppendChild( XNode *node );
bool RemoveChild( XNode *node, bool bDelete = true ); bool RemoveChild( XNode *node, bool bDelete = true );
void RemoveChildFromByName(XNode *node);
XNodeValue *AppendAttrFrom( const RString &sName, XNodeValue *pValue, bool bOverwrite = true ); XNodeValue *AppendAttrFrom( const RString &sName, XNodeValue *pValue, bool bOverwrite = true );
XNodeValue *AppendAttr( const RString &sName ); XNodeValue *AppendAttr( const RString &sName );
+9 -10
View File
@@ -321,8 +321,7 @@ RString::size_type LoadInternal( XNode *pNode, const RString &xml, RString &sErr
if( !node->GetName().empty() ) if( !node->GetName().empty() )
{ {
DEBUG_ASSERT( node->GetName().size() ); pNode->AppendChild(node);
pNode->m_childs.push_back( node );
} }
else else
{ {
@@ -421,7 +420,7 @@ bool GetXMLInternal( const XNode *pNode, RageFileBasic &f, bool bWriteTabs, int
WRITE( "'" ); WRITE( "'" );
} }
if( pNode->m_childs.empty() && pNode->GetAttr(XNode::TEXT_ATTRIBUTE) == NULL ) if( pNode->ChildrenEmpty() && pNode->GetAttr(XNode::TEXT_ATTRIBUTE) == NULL )
{ {
// <TAG Attr1="Val1"/> alone tag // <TAG Attr1="Val1"/> alone tag
WRITE( "/>" ); WRITE( "/>" );
@@ -431,7 +430,7 @@ bool GetXMLInternal( const XNode *pNode, RageFileBasic &f, bool bWriteTabs, int
// <TAG Attr1="Val1"> and get child // <TAG Attr1="Val1"> and get child
WRITE( ">" ); WRITE( ">" );
if( !pNode->m_childs.empty() ) if( !pNode->ChildrenEmpty() )
iTabBase++; iTabBase++;
FOREACH_CONST_Child( pNode, p ) FOREACH_CONST_Child( pNode, p )
@@ -442,7 +441,7 @@ bool GetXMLInternal( const XNode *pNode, RageFileBasic &f, bool bWriteTabs, int
const XNodeValue *pText = pNode->GetAttr( XNode::TEXT_ATTRIBUTE ); const XNodeValue *pText = pNode->GetAttr( XNode::TEXT_ATTRIBUTE );
if( pText != NULL ) if( pText != NULL )
{ {
if( !pNode->m_childs.empty() ) if( !pNode->ChildrenEmpty() )
{ {
WRITE( "\r\n" ); WRITE( "\r\n" );
if( bWriteTabs ) if( bWriteTabs )
@@ -456,7 +455,7 @@ bool GetXMLInternal( const XNode *pNode, RageFileBasic &f, bool bWriteTabs, int
} }
// </TAG> CloseTag // </TAG> CloseTag
if( !pNode->m_childs.empty() ) if( !pNode->ChildrenEmpty() )
{ {
WRITE( "\r\n" ); WRITE( "\r\n" );
if( bWriteTabs ) if( bWriteTabs )
@@ -467,7 +466,7 @@ bool GetXMLInternal( const XNode *pNode, RageFileBasic &f, bool bWriteTabs, int
WRITE( pNode->GetName() ); WRITE( pNode->GetName() );
WRITE( ">" ); WRITE( ">" );
if( !pNode->m_childs.empty() ) if( !pNode->ChildrenEmpty() )
iTabBase--; iTabBase--;
} }
return true; return true;
@@ -781,8 +780,8 @@ void XmlFileUtil::MergeIniUnder( XNode *pFrom, XNode *pTo )
vector<XNodes::iterator> aToMove; vector<XNodes::iterator> aToMove;
// Iterate over each section in pFrom. // Iterate over each section in pFrom.
XNodes::iterator it = pFrom->m_childs.begin(); XNodes::iterator it = pFrom->GetChildrenBegin();
while( it != pFrom->m_childs.end() ) while( it != pFrom->GetChildrenEnd() )
{ {
XNodes::iterator next = it; XNodes::iterator next = it;
++next; ++next;
@@ -811,7 +810,7 @@ void XmlFileUtil::MergeIniUnder( XNode *pFrom, XNode *pTo )
for( int i = aToMove.size()-1; i >= 0; --i ) for( int i = aToMove.size()-1; i >= 0; --i )
{ {
XNode *pNode = *aToMove[i]; XNode *pNode = *aToMove[i];
pFrom->m_childs.erase( aToMove[i] ); pFrom->RemoveChild(pNode, false);
pTo->AppendChild( pNode ); pTo->AppendChild( pNode );
} }
} }