don't join p2; causes both players to show in options

This commit is contained in:
Glenn Maynard
2007-03-17 03:17:39 +00:00
parent 9426495b82
commit bd30e42c23
+3 -2
View File
@@ -657,9 +657,10 @@ void ScreenEdit::Init()
m_InputPlayerNumber = PLAYER_1;
else
m_InputPlayerNumber = PLAYER_INVALID;
// set both players to joined so the credit message doesn't show
FOREACH_PlayerNumber( p )
GAMESTATE->JoinPlayer( p );
GAMESTATE->m_bSideIsJoined[p] = false;
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
m_pSong = GAMESTATE->m_pCurSong;
m_pSteps = GAMESTATE->m_pCurSteps[PLAYER_1];