prompt for an edit name when creating
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@@ -1706,7 +1706,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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g_StepsInformation.rows[difficulty].bEnabled = !HOME_EDIT_MODE;
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g_StepsInformation.rows[meter].iDefaultChoice = clamp( pSteps->GetMeter()-1, 0, MAX_METER+1 );
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g_StepsInformation.rows[predict_meter].choices.resize(1);g_StepsInformation.rows[predict_meter].choices[0] = ssprintf("%.2f",pSteps->PredictMeter());
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g_StepsInformation.rows[description].choices.resize(1); g_StepsInformation.rows[description].choices[0] = pSteps->GetDescription();
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g_StepsInformation.rows[description].choices.resize(1); g_StepsInformation.rows[description].choices[0] = pSteps->GetDescription(); g_StepsInformation.rows[description].bEnabled = !HOME_EDIT_MODE;
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g_StepsInformation.rows[tap_notes].choices.resize(1); g_StepsInformation.rows[tap_notes].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumTapNotes());
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g_StepsInformation.rows[jumps].choices.resize(1); g_StepsInformation.rows[jumps].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumJumps());
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g_StepsInformation.rows[hands].choices.resize(1); g_StepsInformation.rows[hands].choices[0] = ssprintf("%d", m_NoteDataEdit.GetNumHands());
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