replace ASSERT(0) with useful fail messages

This commit is contained in:
Devin J. Pohly
2012-12-27 16:59:35 -05:00
parent 376056a0cf
commit bd0e2074ad
71 changed files with 289 additions and 245 deletions
+1 -1
View File
@@ -87,7 +87,7 @@ static void DWIcharToNote( char c, GameController i, int &note1Out, int &note2Ou
note2Out += 6;
break;
default:
ASSERT( false );
FAIL_M(ssprintf("Invalid GameController: %i", i));
}
}