replace ASSERT(0) with useful fail messages

This commit is contained in:
Devin J. Pohly
2012-12-27 16:59:35 -05:00
parent 376056a0cf
commit bd0e2074ad
71 changed files with 289 additions and 245 deletions
+3 -2
View File
@@ -1099,7 +1099,8 @@ void NoteField::DrawPrimitives()
if( !GAMESTATE->m_bIsUsingStepTiming )
{
// BGChange text
switch( GAMESTATE->m_EditMode )
EditMode mode = GAMESTATE->m_EditMode;
switch( mode )
{
case EditMode_Home:
case EditMode_CourseMods:
@@ -1161,7 +1162,7 @@ void NoteField::DrawPrimitives()
}
break;
default:
ASSERT(0);
FAIL_M(ssprintf("Invalid edit mode: %i", mode));
}
}