replace ASSERT(0) with useful fail messages
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@@ -71,7 +71,7 @@ void ModelManager::UnloadModel( RageModelGeometry *m )
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}
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}
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ASSERT(0); // we tried to delete a texture that wasn't loaded.
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FAIL_M("Tried to delete a texture that wasn't loaded");
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}
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bool ModelManager::SetPrefs( const ModelManagerPrefs& prefs )
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